Running from the throne by drakryttare
This is my first Ludum Dare!
"Running from the throne" is meant to be a digital "choose your own adventure". It has 11 endings, 7 if one count similar endings as one.
The game is somewhat rough and I have a hard time not feeling embarrassed, but I take the plunge and submit so that I may do better next time.
I used: Ren'py as the engine (first time using Ren'py!), Clip studio paint for art, and Grammarly for spell checking.
Note: Ren'py offered to generate a "PC" version, in addition to Mac, Linux, and Windows versions. I said "Thank you Ren'py!" and generated them all, enjoy!
Edit 2017-07-31: After some sleep, I took a new look at the game and see now that some endings are a bit on the weird side. You have been warned.
Ratings
| Given | 3🗳️ | 1🗨️ |
The lack of audio bothers me a bit, as well as it seems that no matter what I do, I either disappear in the vast outer space or get captured to marry the King instead.
I have to admit, if you gave it a bit more time now that the LD is over, I'd be glad to come back to it. In the meantime, I think the portraits are fine if a little expressionless, and I like the genre of "choose your own adventure". I just wish we had a bit more info on the background and everything, because I can feel there's a universe behind the game, but I can't really see it.
I fully agree on audio and lack of expression. Both were on my todo-list but my time management wasn't up to par. And some dialog was more than a little rushed. If I find the time in the coming weekends I might fix some of that and make a "post-LD" version :)
Regarding endings: I probably should have made it more transparent how much currency/power/fuel is left when the game ends. The majority of the "good" endings require that one made choices so that one has enough of either when encountering the right person. I realize now that why one got a certain ending might be a bit too arbitrary without this information.
All the endings I found were short enough, the prose and dialogue is concise and simple enough, and the main character's motivations simple enough, to not make another replay a drag.
If you were able to improve the text without making it much longer, verbose or purple, that'd be my main concern, together with what @linky439 pointed out about the fuel UI. And maybe a list of endings.
My biggest concern would've been the harem ending, because it was too abrupt and out-of-character, but I was certainly warned in the description. And, really, who I am to judge?