Trapped in Engineering - My Game first time by Bill Wheatley
Opt-Out of Graphics - used derivative artwork.

Trapped in Engineering is a game of repetition.
Made in 48 hours for the Ludum Dare Compo by Bill Wheatley.
Build & Source available at http://labs.aeps.com/ld/38/ Source Code also avail - https://github.com/bwheatley/LudemDare38
I know I probably made mistakes, constructive feedback is always welcome. If the feedback isn't constructive, remember when your mother told you if you don't have anything nice to say don't say anything. <3
Tools Using Unity 5.6 http://www.samcodes.co.uk/project/geometrize-haxe-web/ http://www.dafont.com/neo-sci-fi.font Modeling - Probuilder - https://www.assetstore.unity3d.com/en/#!/content/3558 3DS Max
Audio Tools http://www.reaper.fm/ https://www.audiotool.com/app http://www.bfxr.net/
Thanks to my amazing wife heather and cat jasper who appear inside the game for letting me create this.
Questions? Bill@williamwheatley.com Twitter @bwheatley
Ratings
| Overall | 522th | 2.476⭐ | 23🧑⚖️ |
| Fun | 514th | 2.19⭐ | 23🧑⚖️ |
| Innovation | 461th | 2.526⭐ | 21🧑⚖️ |
| Theme | 485th | 2.55⭐ | 22🧑⚖️ |
| Audio | 367th | 2.263⭐ | 21🧑⚖️ |
| Humor | 216th | 2.722⭐ | 20🧑⚖️ |
| Mood | 349th | 2.889⭐ | 20🧑⚖️ |
| Given | 11🗳️ | 5🗨️ |
Nicely done entry! A 3D project for the compo deserves respect!
But to be honest I tried 5 times to find what I'm supposed to do, but never figured it out.
In the dialogues you write about some buttons are these the green lights in the ship?
I'd love to see some kind of restart function and a small tutorial but overall a good entry!
Oh and the fx fits the mood of the game very well. :)
Funny idea! :smile:
I left notes in the video, I have so many concerns. My big thing: That repeating audio sound was so obnoxious it actually was the thing that stopped me from giving it another try. The other thing is the player has no guidance, which was probably impacted by the dialogue windows being totally unreadable.
Ready the phaser banks... The phasers are out.
I can't breathe... The life support is out.
We're under attack... The shields are down 100%.
WHY, CAT, WHY?!?!?
The controls in this game were very tricky (I actually got stuck in a corner on my first try, and the stairs ended up costing me the game), the audio was a little annoying, and the smoke was very disorienting (maybe that's the idea).
I think it's a good concept (though I don't see the theme), and could be made into something great with some more time.
We need more Star Trek games.
The theme was small world, your world was being stuck in a tiny engineering room. :) Yea i'm weird lol
I went with the theme after listening to Quill18 talk about an engineering game where you work in the engine room. With a little more time I think it would be more fun and less, running back and forth like a turkey.
GUI didn't stretch properly on 720p and less (Usually easy to fix with the "Canvas Scaler" component)
Thanks so much for taking the time to play it.