Precious Things by Patrick Woodcock
This is a game where your house is shrinking so you must move your precious things so they don't get crushed. Made in Construct2.

Ratings
| Overall | 437th | 3.25⭐ | 22🧑⚖️ |
| Fun | 444th | 3.1⭐ | 22🧑⚖️ |
| Innovation | 256th | 3.375⭐ | 22🧑⚖️ |
| Theme | 89th | 4.125⭐ | 22🧑⚖️ |
| Graphics | 291th | 3.4⭐ | 22🧑⚖️ |
| Humor | 246th | 2.711⭐ | 21🧑⚖️ |
| Mood | 532th | 2.5⭐ | 20🧑⚖️ |
| Given | 10🗳️ | 5🗨️ |
I love this idea!
Made me laugh and I ended up replaying it a bunch more times than I was expecting. Kind of like a reverse Angry Birds (if you'll pardon the comparison). Nice work!
But One Little thing I noticed. You are able to drag your things trough the ground and thenn there are save. But they fall into the endless abyss I think X-D
But if you don't exploid this its a very funny game. And the table was a good chioce because you can put the teddybear under it and it is soooo dificult to grab x-D
loved the sprites, very cute art style
could be a very fun mechanic for more diverse level types! As it is super-hoarder did not feel hard enough.
Mechanics and physics are solid. Collisions and how stacks of object behave has a good feeling
Keep coding :)