The Hero's incredible Chronicles by Gaming Night

Play as the Hero and come to the end of riddles, fearsome enemies, and discover the most incredible story of video game in a gigantic open world.
Despite its ambition, this game has been realized with far less time than you would expect. Let's say we ran out of time for this LD :)

Music credits : Warrior by Filip Lackovic
Ratings
| Overall | 811th | 3.186⭐ | 115🧑⚖️ |
| Fun | 666th | 3.155⭐ | 115🧑⚖️ |
| Innovation | 582th | 3.181⭐ | 115🧑⚖️ |
| Theme | 267th | 3.886⭐ | 116🧑⚖️ |
| Graphics | 300th | 3.884⭐ | 118🧑⚖️ |
| Humor | 12th | 4.301⭐ | 115🧑⚖️ |
| Mood | 163th | 3.707⭐ | 113🧑⚖️ |
| Given | 42🗳️ | 51🗨️ |
@bungalow, that's what we wanted ;)
Loved how the game interacted with me when I wanted to keep playing. I still feel like I missed something and something might happen if I keep mashing my space button and walking around for a while more...
Good job.
The music was getting me really hyped for an epic adventure. It might not have been an epic adventure... But I still really enjoyed it. Great job!
Anyway, I gave you high scores for Theme and Humor, but also for Graphics and Mood :)
It was a target to use other meanings of the theme but we don't find how to do it, Thanks for that too !
An a great music too !
Well done. You have made me that I waited at the end felt 5 minutes.
What wasn't so bad, beacause I really enjoied the soundscape.
**Spoiler. Don't read this. Play the game at first:**
But I wondered why I've waited. Maybe it was because the introduction into the game was well placed or the music or the simplistic art style.
I thought at the beginning that this texts about a extraordinary adventure could not be this what they seems to be.
And so I was excited what comes next. And I realize now that you have plant a kind of curiosity into my mind so that I wanted more.
Maybe curiosity is one of the greatest drives to play games.
So, you have something beautiful done. Keep this ability to make people wonder.
But sometime it would be also good to reward the player for the curiosity, because it could be happen that you could be disappoint the player. It's a hard balancing between rewarding and only let him wondering about the situation.
For me I can say I was really curious until I reached the 5 minutes mark.
Anyway. I loved the complementary combination between your art style and the music. Keep doing such games and have a nice day. :D
The purpose of our proposal was precisely to increase the excitement as much as possible to make it fall back later, we tried to go through both extremes.
We tried to recreate a little hype feeling that comes up with the game promises, the trailers, etc. etc. which is often accompanied by disappointments (aka No Man's Sky or Watch Dogs)
BTW, we are really happy to see you get our point :)
I would have liked to have more of it ^^
(and btw we runned -> we ran)
I'm impatient to see more from you :)
The only thing I could pick issues with is the physics when you jump; it looks like you used a RigidBody2d as the hero gets stuck in the wall when jumping if you collide and press in the wall's direction.
I said out loud "Oh are you kidding me".
Good game
Edit : haha thank you :)
Thank you for the feedback !
Nah just kidding, this game is very unique and you did great ;) literal take on theme, good sound and art in general. Felt like you ran out of time, but you perfectly knew it, so you designed a game around it :p nice open space game, probably next GOTY, Thanks you for making this unique piece :D !! Good job !
Et j'ai été voir ton jeu, waou vraiment cool !!
I enjoyed the ridiculously overexaggerated intro (and the hilarious posts you've been doing to promote the game), which heightened the expectations but already kind of makes the player suspect that none of what they are made to believe is actually going to be in the game.
I played the whole thing wondering what the twist would be and was not disappointed. Great stuff!
And thanks for the positive feedback !
Looking forward to that DLC-release! :P
Thanks again for you kindness and feedback !
/!\ Spoiler Allert /!\
It's a pity that you did not finish this quest because once complete Graham takes you to the top of the church of St. Patrick and tells you a little anecdote of his childhood where playing with his friend mylène (the one who became archmage) they cracked the bell. Which makes it sound less!
I stop waiting now :D
10/10, 5 stars would recommend to everyone.
I have rated your game, but all of my feedback was captured in the stream. It was in the middle.
You can hear my comments in the archive at https://www.twitch.tv/videos/299357576?t=03h15m43s
Now we realize that we would have to hide the cursor during the game :/
Also Top #10 Greatest Bamboozles of All Time.
*after playing*
"Ah.. Well.."
Like the graphics, the mood, the idea of the text to tell the story in same time we walk.. Too bad that there is no audio, to complete the panel.
I won't say the mechanics are bad because it works just before running out of space x)
Anyway, funny game with funny end ! (and funny returns when I try up arrow x) ) Good job !
I have just one question : Do you really needed the 72h to make it ? xD
Well done!
@lu7cie actually we couldn't participate in this edition because we were on vacation. But the theme really appealed to us so we took 10h to make a modest little proposal :)
@dominic-graziano However, it is necessary for the player to have an interaction (use the space bar), and we think that this is enough to define our proposal as a game :)