Graveyard Gladiator by NotSpaghettiGames

[raw]
made by NotSpaghettiGames for LD 43 (JAM)

​Version 1.0.0


Play as a gladiator turtle, battling endless waves of monsters, defeating bosses, acquiring legendary weapons, and becoming the ultimate champion.​


CONTROLS:

  • Move Character: WASD/Arrow Keys.

  • Pickup Weapon: "F"

​- Attack: "Space Bar"


THEME: Sacrifices Must Be Made

Connection To Theme: Use your turtle powers to absorb the souls of you enemies and sacrifice them to the forge to upgrade your weapons to become the ultimate gladiator

Side Note: We ran out of time and had to sacrifice some of the content (;


Arena 1.PNG Survive the endless onslaught of monsters that want to kill you. Absorb their souls once you kill them then sacrifice them to forge better weapons. Gain Favor with the audience to receive powerful weapons to improve your chances to survive.

Ratings

Given 4🗳️ 1🗨️

Feedback

Trifectuh
04. Dec 2018 · 03:05 UTC
Your itch.io page doesn't seem to be published... Just a heads up.
drnoir
04. Dec 2018 · 18:59 UTC
Played it here https://www.twitch.tv/videos/344558693##
Almax
09. Dec 2018 · 00:46 UTC
Music was cool and style was pretty cute, had fun until I realised enemies don't attack when you push them around, then game became too easy :frowning2:. I also had no idea what the actual differences between weapons were aside from attack animation, greater damage? attack speed? Etc. The lack of hit SFX was pretty glaring too! Even something quick in https://www.bfxr.net/ would do, hard to tell if you hits connect otherwise :smile: it's a lot to get done in 72 hours though, so congrats and hope to see you next time!
icxon
09. Dec 2018 · 05:05 UTC
So sad there is no way to lose or win. I like the Minotaur model and movesets though.

Here is my playtest:

https://youtu.be/r1hCegpi0us
mukult
09. Dec 2018 · 06:24 UTC
Pretty cool game. Would have liked to see the attack animations syncing properly. :) But i know, it gets difficult to do everything. Solid game though to do in 3 days. Minotaur is the best thing in the game! hahah!
ecmjohnson
24. Dec 2018 · 23:04 UTC
Love those models and animations! The attack seems to turn the player into a wrecking ball that can just run through all the small dudes. I also didn't seem to take damage from the minotaur when I started just wailing on him. Kudos on the excellent characters and animations!
Shakedimus
27. Dec 2018 · 01:17 UTC
I liked the way it looked and felt but that was about it. There's not a lot of gameplay elements here and the music is nice but gets repetitive quickly. The fact that the look and feel is already there is quite positive though, it just needs more but I understand that this probably lacked because of the time constraint. Also the fit to theme is quite thin I think. Keep going, hopefully next ime you can add some more gameplay elements