Plasma Arena by red-fan-games
Plasma arena is a mini arena shooter using quake 3 style movement (air strafing, explosion jumping, strafe jumping).
HOW TO CHANGE SETTINGS/ MOUSE SENSITIVITY!:
1. Go to to the directory fn1 and open the file config.lua.
2. mousesens a smaller value means less sensitivity negative inverts movement on both axes. Set closer to 1 for increased sentsitivity
3. viewportscale 1/x scales window up from 1/x of the window resolution, set to 1 for maximum graphics quality
4. invmouse invert mouse
Watch this video for strategies: https://www.youtube.com/watch?v=oJuqCPlZ2jU
READ THESE TIPS BEFORE YOU PLAY
1.Shoot the ground at an angle to go flying in a direction, not just straight up
2.Strafe in midair to controll your turns and avoid falling into the void.
3.Jump repeatedly to preserve momentum from bosting in a direction or strafe jumping
Strafe jumping Guide
Jump while moving forward
While in midair, hit the D key and move your mouse slightly to the right (keep holding forward through all of this)
Hit the ground while holding Space
While in midair, hit the A key and move your mouse slightly to the left
Repeat in succession to gain speed.
Here is a video showing some strafe jumping:
https://www.youtube.com/watch?v=SSNNhUAVRuA
LINUX USERS INSTALL LIBSDL2 FROM YOUR PACKAGE MANAGER
Ratings
| Overall | 363th | 3.263⭐ | 59🧑⚖️ |
| Fun | 299th | 3.232⭐ | 58🧑⚖️ |
| Innovation | 565th | 2.491⭐ | 59🧑⚖️ |
| Theme | 628th | 2.446⭐ | 58🧑⚖️ |
| Graphics | 175th | 3.667⭐ | 59🧑⚖️ |
| Audio | 342th | 2.782⭐ | 57🧑⚖️ |
| Humor | 414th | 1.979⭐ | 50🧑⚖️ |
| Mood | 78th | 3.655⭐ | 57🧑⚖️ |
| Given | 29🗳️ | 27🗨️ |
I actually think my game can run on Linux but I don't know for sure (You commented in my game you'd play if it was for linux, remember?). Could you help me with this? Could you try if it works for Linux and tell me? just download the windows version and it will detect that you're on Linux, I think. here's the link :D https://pere-dm.itch.io/batter-e
hope it works, hope you like it! -thanks in advance <3
I hope you can sort it out, the game looks right up my ally. Reminds me of Devil Daggers.
Bonus points for embedding a yames video.
- Crashes not long after I start shooting
- Mouse movement is very very slow
Shame because I'm a BIG Devil Daggers fan with a 700+ seconds pb! Also I instantly recognized you since you showed your grappling hook thing on /r/devildaggers :P
edit: I'm on windows
change mouse sensitivity in the config file see description for difficulty.
jason@jason-HP-Pavilion:~$ cd Downloads/
jason@jason-HP-Pavilion:~/Downloads$ cd PlasmaArena/
jason@jason-HP-Pavilion:~/Downloads/PlasmaArena$ ./run.sh
bin/bin: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
jason@jason-HP-Pavilion:~/Downloads/PlasmaArena$ bin/bin
bin/bin: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
jason@jason-HP-Pavilion:~/Downloads/PlasmaArena$ find . -name libSDL2-2.0.so.0
jason@jason-HP-Pavilion:~/Downloads/PlasmaArena$
~~~
Appears either you have undocumented dependencies or some stuff not setup correctly in the Linux build :(
Install libsdl2 from your distribution's package manager.
I really like the beautiful pixelated graphics. Those sprites! It made me feel like I was in the 90s playing it on my CRT. The default mouse sensitivity is much much too low, espiecially for this kind of game and if you don't set the correct resolution in the config weird display error happens. I love the mechanics and strafing is awesome. I think this game is a piece of art. It's hard to beat. I decided to beat it no matter what knowing that later I would feel proud of myself. I found the perfect strategy of jumping around in circles and spent like 30 minutes only to realise that enemies spawn over and over again, so the game has no end and can't be beaten. I was devastated. My next move was obviously to download the source and modify it so that I could beat this game. Then I realised it's all written in C... and there are so many files and so many lines and I had to idea where to look. It was all perfect, but you had to ruin everything. Thanks for wasting an hour of my life. :(
Edit:
@red-fan-games
Thanks for your feedback on my game! I had a lot of fun playing your game, so the time wasn't really wasted (I was joking about that) :). Devil Daggers looks really cool, I will check it out!
1) looks like it is frozen in black screen until i turn around and notice that I can see the floor as white dots in dark space, I can see my bullets as well but almost everything else is black.
2) no audio, I read above that there should be sound?
The really low mouse sensitivity is really annoying. I got a kind of soft lock on the first try, the screen going all black, but without a crash or error message.
But like the creepy ambiance !
change mouse sensitivity in the config file see description for details.

Change the mouse sensitivity in the config file. See the description for details.
This game opens up the possibility for you to add so much more content (enemies and guns) I would be glad to see a post compo-version.
Great Job!!
In Devil Daggers, I think, they removed the crosshair because you can clearly see the hand and the projectiles trajectory, but that isn't really compatible with the limited ammo.
Else it looks nice, and rocket jumping all over the place is always fun!
EDIT: I think what this needs, probably, is a timer or other scoring mechanism?
[Danae streams Ludum Dare 39: Day 2, part 2: Plasma Arena](https://youtu.be/SeUiu4ynC54?t=1h06m20s)
The movement in this is really spot-on, I wish my quake skills were a bit better :) The ammo runs low really quickly, and the red cubes don't replenish a lot. I wish there was a HUD with my current ammo and the number of skulls left. It would make the progress in the game much more measurable.
I had fun, good job! :)
If you happen to make a QIII or UT like thing from this, I'll come back. Till then, work well done. ;)
But: I really sucked at your game and couldn't survive the first wave of flying heads. (Creepy!)