Cubes Run Out Of Power Too by TheLord

[raw]
made by TheLord for LD 39 (COMPO)

My first game ever.

Udklip.PNG

Udklip1.PNG

Objective

  • Kill enemies
  • Collect coins
  • Don't die

Controls

WASD - Movement

Mouse - Aim

LMB - Shoot

Tools used

  • Unity 5.6.1(C#)

  • Visual Studio

  • Voice Recorder

  • Bosca Ceoil

  • Blender

  • Gimp 2

Ratings

Overall 640th 2.485⭐ 35🧑‍⚖️
Fun 620th 2.333⭐ 35🧑‍⚖️
Innovation 654th 1.909⭐ 35🧑‍⚖️
Theme 535th 3⭐ 35🧑‍⚖️
Graphics 620th 2.121⭐ 35🧑‍⚖️
Audio 453th 2.281⭐ 34🧑‍⚖️
Humor 481th 1.667⭐ 29🧑‍⚖️
Mood 597th 2.033⭐ 32🧑‍⚖️
Given 13🗳️ 8🗨️

Feedback

Asado999
30. Jul 2017 · 09:26 UTC
Cool, simple but seems solid. You still have time for some polish, so I would recommend making the enemies and coins spawn faster, as well as making sure that diagonal speed is the same as orthogonal speed (you go much faster right now if you hold a and w together, for example). Some UI work could also be done
pvtroswold
31. Jul 2017 · 14:48 UTC
Gotta love a good shooter.. Nothing major to complain about, solid physics, etc., which is great. For a first game especially, fine work.
Rapter
01. Aug 2017 · 09:47 UTC
Good idea and theme realization!
Samuli Salonen
01. Aug 2017 · 10:19 UTC
I think this is very minor but you could display the coin count while the game is going on?
Vovin
01. Aug 2017 · 12:16 UTC
The game works and has no major glitches (or I, at least, haven't experienced any). Solid first foray into the world of game making.
PavelSovushkin
01. Aug 2017 · 13:53 UTC
Want more dynamic!
MMM
01. Aug 2017 · 14:02 UTC
Simple game, I agree with @samuli-salonen, you need to display the coins during gameplay, also the option to gain Energy back ,(maybe by shooting enemies you gain more energy).
Arknostik
01. Aug 2017 · 14:48 UTC
Congratulations on your first game ever. Game dev is not an easy thing to do, but if you really want to do it, you've already taken your first step, nige job! Solid game with no glitches on my end, so I'd say you did good!
sgt3v
01. Aug 2017 · 18:09 UTC
Congrats on your first game :0) You did a very good job! Fire rate drops as energy goes down, nice details.
player2point0
01. Aug 2017 · 19:06 UTC
Great work for a first game. The decreasing fire rate is a nice touch. But I agree with the others, increased enemy spawn rate and a way to gain energy would be nice.
Damoy
01. Aug 2017 · 20:41 UTC
Very simple but effective, well done :)
wrexialmt
01. Aug 2017 · 20:47 UTC
Cool game for a first game! Really liked the detail with fire speed. Didn't like that the coins are yellow on a yellow background (sometimes) and its hard to see :D but good job none the less!
Karnage Studios
01. Aug 2017 · 20:50 UTC
Great work for a first game attempt ever. Minor suggestions:

* Display kill count and coin collection in game.
* Add sound effects and/or particle effects for bullets hitting enemies.
Togis
02. Aug 2017 · 05:55 UTC
I uploaded my gameplay of this game on youtube, you can find it here

https://www.youtube.com/watch?v=PwPtD44SvT0

Thanks for being part of the stream :)
FloBar
02. Aug 2017 · 09:04 UTC
Ahh yes I watched this on the stream last night. I was a bit confused with the choice of texture for the floor but fun little game anyway.
Fork0
02. Aug 2017 · 09:09 UTC
All the feedback has already been given. All i can say is - congrats on your first game and keep up the good work :)
ronan13
02. Aug 2017 · 09:11 UTC
Change the sound loop. Just do it. Apart from that the game is fun to play.
Congrats for your 20+ ratings
Boxfort
02. Aug 2017 · 09:24 UTC
Good job for your first game! I like that the shooting slows down as you run out of power.
jin47
02. Aug 2017 · 17:43 UTC
You have solid and finished gameplay for your first game and this was fun to play! I liked the Idea of decreasing the rate of fire as your power decrease. I found the grass texture a little to aggressive to the eye but otherwise this is a nice job!
Porkeh
02. Aug 2017 · 17:54 UTC
Nice little game! Controls and firing felt nice, I like how the fire rate was affected by power, felt really nice. Would be nice to display a coin count in game and potentially have a way to refill power whilst playing the game (Not sure if I just missed how to do it if that's already in). Solid game, nonetheless.
MickeyG
03. Aug 2017 · 19:56 UTC
Solid simple game with decent (if not a tiny bit sluggish) controls. I think the main thing needed is some small cool additions to bump up player interest. For example, as well as the decreasing fire rate (which is a great idea), the camera could also zoom in as energy is lost to affect visability, futher increasing difficulty and emphasising the importance of having energy. Maybe not the best idea, but it shouldn't take too long to implement and it adds to your game.

As odd as it sounds, taking 10-15 mins at the start of the jam brainstorming cool ideas to add if you have time can really bump up your game! It may even give you an idea for another even cooler game you can make! Sorry for wall of text!
koemeterion
04. Aug 2017 · 10:43 UTC
Fun simple game. The floor texture is a bit ... unique I have to say. I missed a on screen counter for coins aswell and the possibilty to recharge my power. But anyway well done.