YOU MUST RUN OUT OF POWER by jorjordandan
A Chaotic Neutral Mastermind has trapped you inside a maze in the shape of the word "POWER". To escape, you must run....
YOU MUST RUN OUT OF "POWER"!!!
It's like an endless runner, but (twist!) it ends.
NOTE: the jump sound doesn't play consistently in the webGL build for some reason. I couldn't figure out how to fix it :(
Oh yeah, music and sounds were all done on http://www.beepbox.co/ which is great.
| HTML5 (web) | https://jorjordandan.itch.io/you-must-run-out-of-power |
| Original URL | https://ldjam.com/events/ludum-dare/39/you-must-run-out-of-power |
Ratings
| Overall | 134th | 3.667⭐ | 26🧑⚖️ |
| Fun | 118th | 3.625⭐ | 26🧑⚖️ |
| Innovation | 59th | 3.87⭐ | 25🧑⚖️ |
| Theme | 9th | 4.458⭐ | 26🧑⚖️ |
| Graphics | 258th | 3.458⭐ | 26🧑⚖️ |
| Audio | 233th | 3.125⭐ | 26🧑⚖️ |
| Humor | 39th | 3.739⭐ | 25🧑⚖️ |
| Mood | 195th | 3.304⭐ | 25🧑⚖️ |
| Given | 9🗳️ | 6🗨️ |

The left/right controls seem a bit clumsy. I died because I couldn't turn fast enough.
I really love the music ! It reminds me of the chip tunes from Gnomoria.
Overall, it's a very nice game, congrats !
- The track is the logo.
- The track becomes more difficult as you progress.
- You have to master the track during multiple playthroughs to win.
Thing I like less:
- The music is becomes repetitive after some playthroughs.
- You have to start from the beginning every time you loose. A checkpoint in the middle would help.
I think your resolution on the itch.io embed should be bigger, I believe it cuts part of the game.
**However** the slow turning makes it kind of frustrating when at corners. I think this makes it just hard for no reason not challenging.
Good work, though!
Only criticism I have is that I assumed that the orange obstacles would kill you if you touched them. I accidentally ran into a couple and nothing of note happened, intended?
Thanks to everyone for your feedback and suggestions!
Nice work!
I managed to succeed at my second attempt and run out of power, as well as game play.
But disregarding the shortness of the game, I had fun :) The music and sound are fitting, but may have drove me mad if the game was longer.
I agree also that the controls are hard-ish but that's what makes the game good.
Good work ;)
Two things the game's missing, which I think would have made it into a decent entry:
- in a typical infinite runner, you either can't turn the character (only strafe) or turn only at 90/60 degrees. In this title, I could just turn around and run into a wall for arbitrarily long, and the sense of urgency and muscle memory inherent to the genre was lost.
- checkpoints. You have a great system of subdividing the game into 5 levels, with a bridge across them. Just spawn the player on the last bridge if they die.
Still, it's not a bad effort. Keep it up.
Fun(ny) little game!