Summons Vs Bullets by Shakts

[raw]
made by Shakts for LD 42 (JAM)

screenshotMain.jpg

A hybrid of tower defense and bullet hell shoot em up!

How to Play :

-The player character will follow your mouse

-Press Z / X or 1/2 to summon familiar with red / blue color respectively

-A familiar can block bullets with the same color

-Familiar will disappear once their time runs out

-Be careful, you can't move past familiars, so the more you summon, the less space you have for evading difficult bullets

Ratings

Given 2🗳️ 0🗨️

Feedback

croben
15. Aug 2018 · 00:22 UTC
This is a very interesting one. I like it.
Hannes Rahm
17. Aug 2018 · 07:18 UTC
Didn't quite get it i guess. Neat sprites!
Bastian
17. Aug 2018 · 07:19 UTC
The idea of the game is very innovative!
I like it a lot, but unfortunatly for me the concept did not work, I am not exactly sure about the reason.

I think there are some mechanics you need to adjust.
* The avatar moves too slow.
* It feels a little weird to control it with the mouse - maybe keyboard-control?
* Because of the restriction of summoning familiars based on the "mana"-resource space did not matter to me.
🎤 Shakts
17. Aug 2018 · 12:05 UTC
@croben & @hannes-rahm , thanks :smile:

@bastian , Yeah, the speed one was totally my negligence, I was planning on implementing some kind upgrade system but didn't have enough time :sweat_smile:. And thanks a lot for the feedback, I'll keep that in mind for future development :smile:
Andrei9
03. Sep 2018 · 16:31 UTC
Nice game! interesting graphics :thumbsup: