WIP: World In Progress by JEJoll

[raw]
made by JEJoll for LD 38 (JAM)

Icon.png

Download .exe (Recommended): https://drive.google.com/file/d/0B2BFHDagIHASdUdoeFc3akNfYWM/view?usp=sharing

Play on Newgrounds: http://www.newgrounds.com/portal/view/692458

Source Code: https://drive.google.com/file/d/0B2BFHDagIHASaWZMeHBuSGtjNG8/view?usp=sharing

Fly your planet through space collecting smaller planets to increase your size and to gain resources!

Avoid large planets, or destroy them with your blasters to mine their resources.

Controls:

Move: Mouse (Recommended) or Arrow Keys (Pretty much required for the web build)

Rotate (To help with aiming, since guns can't fire through your planet): Q, E, W, S, A, D

Zoom: Mouse Wheel

Zoom Minimap: Z, X or UI Buttons

Quit: Alt+f4

Tips: -Move fast

-Use the minimap

-Practice rotating your planet (it can't shoot through itself)

-A planet's resource makeup determines its color. Red means high in iron, Green means high in carbon, and Blue means high in Hydrogen.

Credits

-3D Modelling/Animation/Texturing/Game Design - Ryan Zwicker

-Music - Linouille 8-Bit: YouTube

-Programming/Game Design - Jake Jollimore (Fidelum Games):

YouTube

GameDev.net

Newgrounds

Kongregate

Forthcoming features

-Planet customization

-Leaderboards

-Hostile AI planets that shoot back

-Graphics customization

-Resource spending to purchase:

 -Guns

 -Armor

 -Organic Life

 -Upgrades

Known Issues

-Controls are buggy in the browser (We're working on it! Hang Tight!)

-After clicking the restart button, planets may fail to be destroyed

-Player planet sometimes does not destroy when it's supposed to

-Planets sometimes explode into LARGER pieces, potentially causing game crashes (Task manager is your friend -- We're working on it)

Ratings

Overall 735th 2.545⭐ 13🧑‍⚖️
Fun 748th 2.182⭐ 13🧑‍⚖️
Innovation 773th 1.818⭐ 13🧑‍⚖️
Theme 571th 3⭐ 13🧑‍⚖️
Graphics 530th 3.083⭐ 14🧑‍⚖️
Audio 435th 2.636⭐ 13🧑‍⚖️
Mood 732th 2.182⭐ 13🧑‍⚖️
Given 1🗳️ 10🗨️

Feedback

xxDOOMbox
26. Apr 2017 · 00:30 UTC
i really like it when you destroy a planet! the explosion animation and sound felt really satisfying!! the controls didnt feel particularly great though. those could use some tweaking in my opinion.
AVAVT
26. Apr 2017 · 09:38 UTC
This game could be fun, but I think the poor control really hinder the experience.

Movement feel so spontaneous I can't be sure if it's bugged or that's how it's supposed to be. Sometimes my planet suddenly go from zero to extremely fast for seemingly no reason.

There are also occasions when a big planet just appear out of no where right on top of mine.

Overall I think the game could be pretty cool if the controls were better and the game just a bit more deterministic.
simonhutchinson
29. Apr 2017 · 23:35 UTC
Nice!

Great sound design and concept overall.

I totally get your controls--the challenges is part of the gameplay. In my LD37 entry, though, I got a lot of the same feedback as above about the clunkiness. You'll have to figure out on your own what direction you want to go in the future, but sometimes in life, we don't have great control... so why shouldn't that be the case in our games too?
AntaresValdemar
01. May 2017 · 08:37 UTC
I like the idea and it looks great visually, however the controls were very difficult. I found it virtually impossible to target myself at a smaller planet, and every time I got close a big planet would come and wipe me out. Also the explosion graphics lagged my browser lol. The sound effects were really good but the background music wasn't very appealing. Overall I think this game needs a lot of work to do the idea justice, but it's a good effort for the time available :)
aeveis
09. May 2017 · 08:07 UTC
Cool looking game! It ran like <20 fps on my laptop though, with the windows build, on windowed (Tried several sizes) and fastest. Kind of cool to fly around alongside planets to destroy them. There was a lot of visual background noise, which made it a bit harder to know what was going on. Keep up the good work!
SleepyStudios
12. May 2017 · 08:56 UTC
Looked amazing but I feel like the visual noise could've been toned down a little. Gameplay was fun but it was difficult to grab other planets just because of how fast everything was. Nice work.
Ben McEldowney
12. May 2017 · 15:44 UTC
Visually awesome! The overall vibe really reminded me of the hyperspace sequences of Star Control 2. Really nice work. As I'm sure you know, the mouse control on the web version is bugged, which is unfortunate. But overall I think this is a pretty stellar effort.
OccultOne
20. May 2017 · 08:26 UTC
Ran at 3fps on my computer, and the controls didn't respond to my input. Sorry!