Borks Electro-Dungeon by Aphid98
Hello All! Welcome to my first Ludum Dare game. Move with WASD, turn with arrow keys, and make sure to keep killing to stay alive!
Note: The HUD may be glitched due to screen resolution. I have not found a fix for this yet.
| HTML5 (web) | https://aphid98.itch.io/borks-electro-dungeon |
| Original URL | https://ldjam.com/events/ludum-dare/39/borks-electro-dungeon-1 |
Ratings
| Given | 2🗳️ | 1🗨️ |
So yeah, maybe try to rework it cause the core mechanic is fine, but it needs polishing ;)
* Energy runs out so fast that enemies don't even have time to close in, if you stand still
* Enemies spawn in huge hordes. Trying to collect a battery is super risky due to this
* Enemies take loads of hits, meaning the little energy you have left might not even last against a single enemy
If the numbers were ok, this would be a very basic shooter. At that point you could start adding in new enemy types, weapons, powerups, the usual stuff.
The HUD issue is probably related to UI anchors. They are critical for having a scalable GUI.