grow by shaulor

[raw]
made by shaulor for LD34 (COMPO)
grow - a Tile-based Builder Game

refer to the ingame help for questions, cancel building with right-click
sorry if the end of the game is a little underwhelming but i ran out of time :)
balance might also be questionable ^^

Ratings

Coolness 57% 3
Overall 3.21 502
Fun 3.24 412
Graphics 2.80 649
Humor 1.59 693
Innovation 2.79 681
Mood 2.55 740
Theme 3.52 656

Feedback

Evannex
14. Dec 2015 · 03:31 UTC
Other than the font being a little small to read, I love it! It's the first game in my folder of games to play more of later ^_^ Great job it's fun!
tazdij
14. Dec 2015 · 04:38 UTC
it was a little difficult to figure out was produced the different resources.
yumaikas
14. Dec 2015 · 04:41 UTC
On a laptop screen, that font is *really* hard to read. Also, build a money maker first, otherwise you're stuck.

The game has some potential.
bushmango
14. Dec 2015 · 04:53 UTC
Boy those controls are awkward, but I blame the theme ^.^ Cute graphics. I would have liked if your guy could go faster.
Halleflux
14. Dec 2015 · 05:30 UTC
A bit small, but I think I'm going to have this open for a while on my desktop ^.^
bushmango
14. Dec 2015 · 06:00 UTC
Whoops I rated the wrong game initially, got confused, sorry. I like these games! There was a lot of waiting though, then a lot of clicking. Still addicting.
jackyjjc
14. Dec 2015 · 06:16 UTC
The font is very hard to read as the others already pointed out. It would be also nice to have tooltip showing what each of the building do, I didn't know trees has to build next to the wells for example. Also it seems to be very easy to run out of money if I don't know what I'm doing in the beginning. With that say, the graphics is very lovely and fits the them very well. I will definitely play more of this game if you continue working on this a bit more :) I've done strategy games twice before and I know it is extremely time consuming to make one so well done!
manabreak
14. Dec 2015 · 06:20 UTC
A game for ants. :D Nice work, although like others have said, all the stuff is waaaayyy too small. I had to bend over my desk and press my nose against the screen to see what's happening!
fakefrogsonly
14. Dec 2015 · 20:39 UTC
Nicely implemented, could have done with larger font size for text and some sounds.
shiny
14. Dec 2015 · 21:50 UTC
Was really cool, never got really far. But it was great fun. :D
Niels.Tiercelin
16. Dec 2015 · 01:31 UTC
Really hard to understand what to do. But seemed fun on the long run too.
2pae
16. Dec 2015 · 01:38 UTC
Very moddy, i love the little history and the concept of the game.
Bloodyaugust
16. Dec 2015 · 02:13 UTC
Hi, nice to meet you, I'm your target market. Seriously, I spent an uncomfortable amount of time on this game. Well done. I wish the beginning wasn't so... click-spammy, but otherwise, this has the makings for a great game, perhaps with some enemies and larger text. ;) For an LD entry though, this was fantastic!
Jace239
16. Dec 2015 · 02:37 UTC
It has potential but it takes a bit too long to get anywhere, so I couldn't afford the time to keep playing.

I also thought the instructions were too small, difficult to read and not well organized. I ended up spending my resources in a way that I couldn't proceed any further due to running out. This could have been prevented if the bulldoze option gave you resources back.

Nonetheless, if I fully understood the way to play it and I had more time, I think I'd enjoy the game. I do like games like these. If you continue work on it and would like me to look at it again, feel free to let me know and I will when I have a chance.

It's apparent you put a lot of work into it, so good job and good luck with future projects. ^^
nunesbarbosa
16. Dec 2015 · 08:38 UTC
I have clicked everything.. there is no feedback and I have no clue what the game is about.
blurryroots
17. Dec 2015 · 17:09 UTC
Awesome game. Played for about an hour to completion. Wished it had some sound effects and a bit more feedback to what each building needs and does. But that's how it is in compo xD I really liked the effect when you clicked on a building and the little text popped up and faded away. Great entry ;9
el_kloklo
20. Dec 2015 · 20:21 UTC
Took me 3 try to understand the resource management (clicking on resources)
Good job, but a bit slow to my taste, maybe the mine giving the double should speed up the game without click frenesy.
hadesfury
20. Dec 2015 · 23:10 UTC
Arrg you want to kill my mouse ...

Auto collect is the best upgrade ...

Great game in such a short time ...

I played it too much ...

Need to increase game speed

Your game is too small .. and font also .. this is my main concern

congrat