On The Gird by aeai

[raw]
made by aeai for LD 39 (COMPO)

The game is an electricity grid simulator, simple concept, you make electricity then sell it to make money. If you get bankrupt it's game over. The Gird in the title is not a typo it's absolutely intended.

HOW TO PLAY

Yeah wish i had time for a tutorial. Start with placing a line between the 2 generator, or you get bankrupt before noon in the first day :P You basically have 5 building blocks:

City

This block consumes energy according the time of the day. As time passes they use more and more energy. If you deliver the energy to the city you get money for exchange, but if you fail to meet the demand you pay double for the undelivered capacity.

Line

Use this to plug transformers together

Coal Power Plant

Power Plant. Generates power by burning coal. Electricity generation has a cost so take care that you are generating as much as you need and not more. You can change the plant capacity by clicking on it and changing the "Target capacity". Please note that it's take some time before the plant reach the targeted capacity. New plants start at 0% capacity. Solar Power Plant

Power plant. Generates power during daytime. Cheap, power generation is free, don't working at night.

Transformer

The electricity is flowing between transformers(of course only if there is a line between them). The power plants deliver their power to a transformer and the city takes the electricity what he need from one. Please note that a transformer only can do one job at a time, it is either in Input or Output mode but not both.

TIPS

Making electricity and transporting it cost money, but cost less than not making enough for the customers. Try to make just enough to maximize your profit(if there is no green or red indicators in the graph then the generation is optimal). Don't go above the transformer capacity or it's stop working

Ratings

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Feedback

nidup
01. Aug 2017 · 11:36 UTC
I :heart: the concept! It reminds me old pipeline game :smile: Too bad there is no sounds, even a simple music for the ambiance could make the overall experience better.The game is too hard at the beginning, you loose without understanding why, you could include your text tutorial in the game itself. The must may be to add few very simple levels to understand the mechanisms. The pipes sometimes have weird behavior, if i add a new one close to an existing one, they're not connected (it's maybe on purpose, it's maybe a bug :wink: ). Anyway, good entry, keep up the good work :rocket:
wdhg
05. Aug 2017 · 18:05 UTC
Hm, I feel like is very difficult. An in game tutorial I feel should've been added. Also, the mechanics are a bit odd. However, with a bit of polish and other features (such as audio) this could be a great game. Good job :)