{"author_link":"\/users\/qfeys","author_name":"qfeys","author_uid":"1056601","comments":[{"author_name":"icxon","author_uid":"1000482","time":"2017-12-11T20:26:37Z","epoch":1513023997,"modified":1513027547,"text":"Why do merchants dissapear after the first visit?\nManaged to go 243,9 meters.\n\nMain character color needs more contrast, I barely can see it on the blue background.\n\nMore on Graphics -- as a person who can't draw at all (me), I'd recommend to try with pixelart next time. Using something like https:\/\/www.piskelapp.com\n\nJust a quick example:\n\n![piskel bug.png](\/\/\/raw\/2e1\/z\/e7eb.png)\n\nOf course, not all people like pixel art :smiley:\n\n\nMinor issue: somehow I've got 'Invalid' label attached to my mouse pointer. (see the screenshot)\n\nSevere issue: in some cases hero is still slow when inventory is empty and he\/she is not on 'swamp' zone but on green one.\n\n![2017-12-11 23_16_46-Anti Loot.png](\/\/\/raw\/2e1\/z\/e7e6.png)","likes":0,"format":"md"}],"format":"md","images":["ld40\/56602-dcfd313a49fb3ace53cc0f522847296c.png"],"links":[{"url":"https:\/\/github.com\/qfeys\/LD40-antiLoot","text":"Source code"},{"url":"https:\/\/github.com\/qfeys\/LD40-antiLoot\/releases\/tag\/v1.0","text":"Windows"}],"metadata":{"g_key":"53716","g_author":"1056601","g_event":"LD40","g_eventkey":"70","g_subevent":"COMPO","g_urlkey":"249518","g_title":"Anti-Loot","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"56602","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"56602","n_urlkey":"249518","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/anti-loot","n_slug":"anti-loot","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"56601","n_created":"1512059573","n_modified":"1512355243","n_version":"175533","n_status":"COMMIT"},"node":{"id":56602,"parent":49883,"superparent":9,"author":56601,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-12-04T02:39:07Z","created":"2017-11-30T16:32:53Z","modified":"2017-12-04T02:40:43Z","version":175533,"slug":"anti-loot","name":"Anti-Loot","body":"You try to make your way across a swamp of enemies and as you do, you pick up the loot from their dead bodies. However, don't take too much or you might get over-encumbered. Try to get as far as possible without dying.\n\n![AntiLootPictureBig.png](\/\/\/raw\/91d\/d\/z\/afe9.png)\n\nA rather simple game, but I think I finally got the scope right of what is achievable for LD. So while the balance could still be worked on, I'm very happy with the result.","meta":{"author":[56601],"cover":"\/\/\/content\/91d\/d\/z\/afbf.png","link-01":"https:\/\/github.com\/qfeys\/LD40-antiLoot","link-01-tag":"42332","link-02":"https:\/\/github.com\/qfeys\/LD40-antiLoot\/releases\/tag\/v1.0","link-02-tag":"42337","allow-anonymous-comments":"1"},"path":"\/events\/ludum-dare\/40\/anti-loot","parents":[1,5,9,49883],"love":0,"notes":1,"notes-timestamp":"2017-12-11T21:25:47Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-06":3,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2.75,"grade-01-average":3.5,"grade-02-average":3,"grade-03-average":3.5,"grade-04-average":3.5,"grade-05-average":2,"grade-06-average":3,"smart":-39.697731084447}},"text":"You try to make your way across a swamp of enemies and as you do, you pick up the loot from their dead bodies. However, don't take too much or you might get over-encumbered. Try to get as far as possible without dying.\n\n![AntiLootPictureBig.png](\/\/\/raw\/91d\/d\/z\/afe9.png)\n\nA rather simple game, but I think I finally got the scope right of what is achievable for LD. So while the balance could still be worked on, I'm very happy with the result.","title":"Anti-Loot"}