if(life) by sundhar


| HTML5 (web) | https://sundhar.itch.io/iflife |
| Source code | https://sundhar.itch.io/iflife |
| Original URL | https://ldjam.com/events/ludum-dare/44/iflife |
Ratings
| Given | 26🗳️ | 1🗨️ |


| HTML5 (web) | https://sundhar.itch.io/iflife |
| Source code | https://sundhar.itch.io/iflife |
| Original URL | https://ldjam.com/events/ludum-dare/44/iflife |
| Given | 26🗳️ | 1🗨️ |
I didn't understand at first that I had to swipe in the tutorial.
I like the idea of controlling the bullets after you fire them, but I feel like the bullets disappear too quickly or are too fast to fully take advantage of it.
I feel like there is no impact when the bullets hit an enemy. Some screen shake or particles / lights can make a big difference.
The window on itch.io seems to be smaller than the unity player, so some elements of the screen are outside of the window. This can be fixed by editing your game on itch.io and scroll down to `Viewport dimensions` and set that to the same size as the unity player.
It feels too slow and weak to me. Player must have bigger speed and some action feeling. But boss fight and shooting mechanics are good. Liked it!
@eric-smith thank u for playing my game.....you can able to pick the eyeball thing only if your health low...
and sorry for that improper tutorial
@curled-leaf thank you for your review....ill try to rectify my errors in my future jams :)