Power Struggle by x227man
Going to have to end early, I've run out of time (had a few things come up today) and motivation. The game was originally planned to be a colonist micromanagement game. As it stands, there is some of the map completed, rigged colonists that kind of move around, and some odds and ends here and there. The game's scope was too big to complete in the given time, and I will be taking what I learned from this into account in future game jams I do.
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