Mr JumpyMan's Adventures in Jumpyland by Johnswart
Whatever you do, DON'T RUN OUT OF POWER!

Windows: https://app.box.com/s/aommsbxahhzcu4g5elgu36ei8oac6kdb
Source: https://app.box.com/s/63h7hew3ck6q7dp5p89zgo2g6brcfkgd Unity 5.6.0f3
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infinitycore
02. Aug 2017 · 23:36 UTC
It's a good start, but it needs more. It is way too easy. Also, what is the purpose of the jump taking 5 energy if nothing else takes less? Why not just make the player start with 2 energy and have the jump take 1?