Drone Rush by Nicklas

[raw]
made by Nicklas for LD 39 (JAM)

Game<em>Preview</em>small.png

Hello folks, this is/was my first Ludum Dare. For me it was an phenomenal experience.

The game is about flying your drone as far as possible, while your battery is draining. The controls are very simple, just use the arrow keys to control throttle and rotation of the drone.

The game is made in low poly style and all models were made by myself. Actually the font is the only thing that I didn´t make by myself.

Ratings

Given 1🗳️ 0🗨️

Feedback

SuperCrunchy
04. Aug 2017 · 21:53 UTC
This game is fun but extremely difficult (I got at most 90m, which can be reached in a few seconds). The controls feel a bit weird at the beginning, but the they start to make sense after a few trials.

The (clouds?) at the top seemed quite low and the margin for error is small. I would suggest raising the ceiling a bit to make it easier, and possibly changing the camera angle to something like first person or at least putting the camera not centered on the drone but a bit ahead of it (so that you can see what's coming next)

Good job!

PS: you really need to go and rate (many) more games to get more ratings!
Didactylos
10. Aug 2017 · 04:24 UTC
When you realise this is just a very different version of Flappy Bird, the controls make sense. The game actually has a lot of potential. It might be worth taking a lesson from Flappy Bird - when dying is easy and quick, restarting should be instantaneous.

The way you lose control is very unintuitive - why would a cloud kill your drone? You need to work on selling the concept.

Watch out for clipping planes.