{"author_link":"\/users\/wh05herlock","author_name":"wh05herlock","author_uid":"1002280","comments":[{"author_name":"Jimbly","author_uid":"1000989","time":"2018-12-03T19:21:07Z","epoch":1543864867,"modified":1543864867,"text":"My harvest god ended up 450% happy after I sacrificed my entire population on 7 pyramids.\n\nSeems like a good start, but needs a little more to do, and a little more objective - just having an end condition (get to 100% happy, and a screen pops up saying \"You win, keep playing?\") would have probably felt a lot better for very little additional work.\n\nWas more interesting at the beginning, having to balance how many farm and build and how many farms to make, but quickly food became irrelevant, it seemed.","likes":1,"format":"md"},{"author_name":"wh05herlock","author_uid":"1002280","time":"2018-12-05T02:08:27Z","epoch":1543975707,"modified":1543975708,"text":"@jimbly Yeah you're right, an end condition would have been a good idea. Perhaps I should have made the farms produce less food so that food keeps being an issue?\n\nEventually I want to make a post ludum dare version of the game with way more features in it :).","likes":0,"format":"md"},{"author_name":"mgsx","author_uid":"1054707","time":"2018-12-07T12:12:33Z","epoch":1544184753,"modified":1544184753,"text":"same here, a win condition would be great and change balance to have something more challenging.\n\ngameplay still pleaseant tough. Good work.","likes":1,"format":"md"}],"format":"md","images":["ld43\/132854-382dbaf251ba05919c68a07c6513cf30.png"],"links":[{"url":"https:\/\/w05herlock.itch.io\/forest-of-worship","text":"Shockk"},{"url":"https:\/\/w05herlock.itch.io\/forest-of-worship","text":"HTML5 (web)"}],"metadata":{"g_key":"53936","g_author":"1002280","g_event":"LD43","g_eventkey":"71","g_subevent":"COMPO","g_urlkey":"250956","g_title":"Forest of Worship","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"132854","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"132854","n_urlkey":"250956","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/forest-of-worship","n_slug":"forest-of-worship","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"2280","n_created":"1543803332","n_modified":"1543808908","n_version":"387038","n_status":"COMMIT"},"node":{"id":132854,"parent":120415,"superparent":9,"author":2280,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-12-03T02:51:05Z","created":"2018-12-03T02:15:32Z","modified":"2018-12-03T03:48:28Z","version":387038,"slug":"forest-of-worship","name":"Forest of Worship","body":"INSTRUCTIONS:\n\nYou can click (or click and drag) on trees to tell your worker's to chop them down.\n\nYou can build houses to get more workers (so long as you have enough wood).\n\nWorkers require food to survive (otherwise they start dying). To get food build a farm.\n\nFarms produce more food, the greener the grass that they are built on is. They also only produce a percentage of their maximum produce, depending on how happy the god of harvest is with you.\n\nTo make the god of harvest happy, build pyramids and sacrifice your workers at them.\n\n![full.png](\/\/\/raw\/8e8\/z\/1c844.png)\n\nCHANGELOG:\n\nFixed a quick bug where when you sacrificed a worker at a pyramid, once the sacrifice was finished another worker would automatically be queued to be sacrificed.\n\nFixed a quick bug where you could set two buildings to be built in the same place, so long as neither had finished being built.\n\nBUGS:\n\nWhen you click to build a building, if there is a tree or other job behind the building button, a worker will go and chop down that tree \/ do that job.\n\nBLURB:\n\nThis game was way to ambitious, and even an hour or half an hour before the compo finished, the game had no point and wasn't very fun.\n\nI did however manage to get it working, but it needs way more features to be a full game, for example I was planning on having at least 3 gods, and a lot more buildings and resources. Seasons could also be cool.\n\nUnfortunately I didn't have time for audio (again!) despite resolving to actually add some this time. In the end I decided that I would rather have a game which might actually be fun to play. For this reason I have opted out of the audio, mood, and humor categories.","meta":{"author":[2280],"cover":"\/\/\/content\/8e8\/z\/1c77c.png","allow-anonymous-comments":"1","grade-06-out":"1","grade-07-out":"1","grade-08-out":"1","link-01":"https:\/\/w05herlock.itch.io\/forest-of-worship","link-01-tag":"50","link-02":"https:\/\/w05herlock.itch.io\/forest-of-worship","link-02-tag":"42336"},"path":"\/events\/ludum-dare\/43\/forest-of-worship","parents":[1,5,9,120415],"love":0,"notes":3,"notes-timestamp":"2018-12-07T12:12:33Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3},"magic":{"cool":0,"feedback":0,"given":0,"grade":3,"grade-01-average":2,"grade-02-average":2,"grade-03-average":2.5,"grade-04-average":3,"grade-05-average":3,"smart":-42.264973081037}},"text":"INSTRUCTIONS:\n\nYou can click (or click and drag) on trees to tell your worker's to chop them down.\n\nYou can build houses to get more workers (so long as you have enough wood).\n\nWorkers require food to survive (otherwise they start dying). To get food build a farm.\n\nFarms produce more food, the greener the grass that they are built on is. They also only produce a percentage of their maximum produce, depending on how happy the god of harvest is with you.\n\nTo make the god of harvest happy, build pyramids and sacrifice your workers at them.\n\n![full.png](\/\/\/raw\/8e8\/z\/1c844.png)\n\nCHANGELOG:\n\nFixed a quick bug where when you sacrificed a worker at a pyramid, once the sacrifice was finished another worker would automatically be queued to be sacrificed.\n\nFixed a quick bug where you could set two buildings to be built in the same place, so long as neither had finished being built.\n\nBUGS:\n\nWhen you click to build a building, if there is a tree or other job behind the building button, a worker will go and chop down that tree \/ do that job.\n\nBLURB:\n\nThis game was way to ambitious, and even an hour or half an hour before the compo finished, the game had no point and wasn't very fun.\n\nI did however manage to get it working, but it needs way more features to be a full game, for example I was planning on having at least 3 gods, and a lot more buildings and resources. Seasons could also be cool.\n\nUnfortunately I didn't have time for audio (again!) despite resolving to actually add some this time. In the end I decided that I would rather have a game which might actually be fun to play. For this reason I have opted out of the audio, mood, and humor categories.","title":"Forest of Worship"}