DroneOut by Nufflee
Made by @nufflee and @thechoconut.
DroneOut - competetive shoot 'em up.
In DroneOut you need to beat the AI by killing more drones, having better accuracy and by being more efficient with ammo and health.
About the game
After clicking start, you're placed in an arena with an AI player. Game consists of waves and to start one press the 'F' key.
You can attack enemy drones by firing your gun using left mouse button which deals more damage, or use melee attack with your 'V' key. On the display on your gun, you can see (from top to buttom) amount of ammo in your magazine, amount of ammo you have stored and health bar. To replenish your health or ammo, pick up rotating bags enemy drones sometimes drop when killed.
When you get killed (your healthbar reaches 0), you will be presented with a statistics screen and a leaderboard dialog where you can input your username and get to the top of the leaderboard! You can check out the leaderboard here: http://nufflee.com/droneout .
Have fun and feel free to send your score to the leaderboard! Also let me know how it goes on my Twitter (https://twitter.com/Nufflee )!
Controls
Mouse movement - look around
Left mouse button - shoot with your gun
'R' key - reload
'V' key - melee attack
'F' key - spawn next wave (if current is finished)




| HTML5 (web) | https://nufflee.itch.io/droneout |
| Windows | https://nufflee.itch.io/droneout |
| Linux | https://nufflee.itch.io/droneout |
| macOS | https://nufflee.itch.io/droneout |
| Original URL | https://ldjam.com/events/ludum-dare/41/droneout |
Ratings
| Overall | 824th | 3.212⭐ | 35🧑⚖️ |
| Fun | 740th | 3.152⭐ | 35🧑⚖️ |
| Innovation | 1063th | 2.682⭐ | 35🧑⚖️ |
| Theme | 939th | 3.03⭐ | 35🧑⚖️ |
| Graphics | 609th | 3.438⭐ | 34🧑⚖️ |
| Audio | 614th | 2.839⭐ | 33🧑⚖️ |
| Mood | 943th | 2.813⭐ | 34🧑⚖️ |
| Given | 11🗳️ | 1🗨️ |
Some variety in the enemies or walls in the arena might make the game more enjoyable.
Also I ended up running out of ammo. The AI was dead so I could only run in circles waiting to die... Maybe increasing the ammo drops solve that problem. Once you run out of ammo is game over.
Nice game guys!
I don't know if I like having ammo as a resource. reloading is fine, but running out of ammo feels like a chore.
I'd be interested to see where you go with this one!
@DUUUUDE When you run out of ammo you can use 'V' key, it's melee attack which doesn't require bullets and the killed drones might still drop ammo packs.
@kjeks As we're planning to continue working on the game, we are planning to add local and maybe even online multiplayer but thanks for the suggestion.
@Arden And yeah, as I said, you can use 'V' key for melee attack if you're out of ammo.
We had issues with how the AI works and because we had no time left, we were unable to make him pass more waves...
The game becomes unbalanced after wave 7 and that is when he starts losing his health & ammo.
On another try I seemed to be running out of amo and I put that down to pickup-rng, but it might also have been my bad aiming on that run^^
I'll make sure to give it another go sometime tonight in order to improve and see if there are other highscore entries by then =)
Also, watching you're stream atm :P
Movement controls feel a bit floaty, and the melee attack lacked a bit of force or speed I think. That would make it a bit more impactful, makes it feel like you're actually smashing those dudes into pieces.
The melee attack felt kinda pointless though. You seemed to have to be to close to use it, and in the later waves ~wave 5, using it is almost certain death.
Overall you have a good base to make this into something once polished up. I'm not getting which genres that are incompatible this is for, for the theme though.
Good work.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
@mic-matrix91 Yeah, the melee attack needs some work.
@james-leib That's awesome to hear!
@Schu We didn't add auto reload to make it a bit harder :P .
https://ldjam.com/events/ludum-dare/41/123