Mentats of Dune: battle for resources by Sublustris

[raw]
made by Sublustris for LD 40 (COMPO)

Mentats of Dune: battle for resources

Let it be the smallest CCG in the world. In the world of "Dune"

sc002.jpg


How to play (compo version):

  • Select a card and drag it up to play. Only 3 cards can be played during a turn.
  • Press the round blinking button to end your turn.
  • More units you have at the end of rhe round, more damage you will get - the worse for you.

How to play (postcompo):

TBA

About the game

It's a pity, but i had only 16 hours to work on a compo version of the game, and it looks too messy in gameplay. But according to rules i'll mark this version as "compo" and continue to work on full ver. I'll change the mechanics to be more user friendly and closer to standard CCG mechanics.

So, what's next:

  • new game mechanics
  • new cards
  • multiplayer
  • more intellegent AI

Ratings

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Feedback

quixatocs
04. Dec 2017 · 15:05 UTC
Wow there's a ton gone into this! Really great stuff with a bit of a gwent-but-on-arakis vibe to it. I love it and I'd love to see how this progresses post LD. I wasn't sure how best to place my troops as I had no idea what the computer was going to place, so I wasn't sure how best to plan my moves.
R2D48
04. Dec 2017 · 17:15 UTC
At this time I didn't understand the game, and how to win a round and the strategy to lose the less HP
Enot487
07. Dec 2017 · 18:30 UTC
Interesting mechanics, but why do my troops damage my face? We are on the same side, aren't we?! :laughing: Anyway, sprites looks very good and multiplayer is a great idea for this game. Well done and good luck in further work on the game!
PS. Defold rules! :thumbsup: