We live in a tomato by JackLeHamster

[raw]
made by JackLeHamster for LD 38 (COMPO)

Cover image

We live in a tomato :tomato:

Play here

This is a game based on Jacklehamster's comic: We live in a tomato.

Discover a new world, and what it's like to live inside a tomato. Just like the comic, the game has no dialog and no explanation, so I left it open to interpretation.

If you're stuck though, feel free to let me know in the comments and I'll try to help.

:joystick: Controls

Use only the arrow keys to move around. On some screens, you can jump with the Up arrow.

:satellite: Tech

  • This game is playable in your Web Browser (Firefox, Google chrome).
  • Engine: THREE.js
  • IDE: IntelliJ
  • Art: Made with Krita despite that it kept crashing!
  • Sound: Garage band and Online Sequencer

:link: Links

  • SITE: https://jacklehamster.itch.io/we-live-in-a-tomato
  • TWITTER: https://twitter.com/jacklehamster
  • SOURCE CODE: https://github.com/jacklehamster/game/tree/gh-pages/ldjam/38

Screen Shot 2017-04-23 at 6.07.48 PM.png Screen Shot 2017-04-23 at 6.11.03 PM.png Screen Shot 2017-04-23 at 6.12.23 PM.png Screen Shot 2017-04-23 at 6.08.19 PM.png

Ratings

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Feedback

Wizcas
24. Apr 2017 · 03:18 UTC
looks fun😁gonna give it a go after my probably very long nap...havent sleep for 25h
🎤 JackLeHamster
24. Apr 2017 · 04:49 UTC
Have a good sleep!
David Cookie
03. May 2017 · 18:02 UTC
Really a strange game. The overall mood, graphics and musics are quite nice (love this "Small World" remix aha), but I'm at a complete lost at what to do or what is happening.. I can sleep, change color, save other people by pushing them in the tomato, collect fruits (?) by jumping on a colleague.. but I can't manage to pass the 2 giant guards (I guess they're blocking the way). There are also some issues regarding the collisions (we can walk outside the path, even behind the background), and I find that the jump isn't too precise.

Nevertheless, it was a good idea to adapt your comic into a game. It just needs some polish, and maybe a way to indicate the players what to do (I know it was your intention to keep it open but I think you can manage to do both). Well done!
Jupiter_Hadley
10. May 2017 · 14:22 UTC
Cute game, though I couldnt seem to get it working. I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=Mxyrl5Tjmjc
🎤 JackLeHamster
11. May 2017 · 01:24 UTC
Thanks for trying the game.
I should have made the collision box bigger for the exit door. The yellow guard actually lets you pass when you're yellow, and the pink guard lets you pass when you're pink. Just got to be at the right place to go through the door.