{"author_link":"\/users\/mehozavr","author_name":"Mehozavr","author_uid":"1052325","comments":[{"author_name":"JohnLee Cooper","author_uid":"1065664","time":"2018-12-06T04:34:15Z","epoch":1544070855,"modified":1544070855,"text":"An interesting take on the theme, and genuinely put me in an uncomfortable place morally. I like the notion of the player's intent being an unknown even in the narrative, the game doesn't try to justify your actions, that's up to you.","likes":0,"format":"md"},{"author_name":"Kanacell","author_uid":"1082409","time":"2018-12-08T15:06:56Z","epoch":1544281616,"modified":1544281616,"text":"as JohnLee said, the idea is really interesting.\nWith some polish and more impacts with your choices, it can be a game I like to play as for example \"This War of Mine\".\nNice work.","likes":0,"format":"md"}],"format":"md","images":["ld43\/124280-5debb85f2bcf9afad270fd077e8fe174.png"],"links":[{"url":"https:\/\/mehozavr.itch.io\/peacemaker","text":"HTML5 (web)"}],"metadata":{"g_key":"54133","g_author":"1052325","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"252004","g_title":"Peacemaker","g_status":"USEAR3","g_place":"99999","g_commentcount":"2","g_site2_node_id":"124280","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"124280","n_urlkey":"252004","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/peacemaker","n_slug":"peacemaker","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"52325","n_created":"1543289806","n_modified":"1543861528","n_version":"390304","n_status":"COMMIT"},"node":{"id":124280,"parent":120415,"superparent":9,"author":52325,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-03T18:18:59Z","created":"2018-11-27T03:36:46Z","modified":"2018-12-03T18:25:28Z","version":390304,"slug":"peacemaker","name":"Peacemaker","body":"In the near future, the advancements in AI allowed the creation of the system with impeccable morals. It was sent on a distant island which torn apart by a long-lasting conflict between two fractions. Its mission is to stop the conflict with bombs and medical supplies.\n![peacemaker2.jpg](\/\/\/raw\/56c\/c\/z\/1cfa4.jpg)\n","meta":{"author":[52325,56057,51966,134982],"link-01-tag":"42332","grade-07-out":"1","grade-06-out":"1","cover":"\/\/\/content\/56c\/c\/z\/1cf99.png","link-02":"https:\/\/mehozavr.itch.io\/peacemaker","link-02-tag":"42336"},"path":"\/events\/ludum-dare\/43\/peacemaker","parents":[1,5,9,120415],"love":0,"notes":2,"notes-timestamp":"2018-12-08T15:06:56Z","grade":{"grade-01":4,"grade-02":4,"grade-03":4,"grade-04":4,"grade-05":4,"grade-08":4},"magic":{"cool":0,"feedback":0,"given":0,"grade":4,"grade-01-average":3.25,"grade-02-average":2.5,"grade-03-average":4.25,"grade-04-average":4.25,"grade-05-average":3.75,"grade-08-average":3,"smart":-50}},"text":"In the near future, the advancements in AI allowed the creation of the system with impeccable morals. It was sent on a distant island which torn apart by a long-lasting conflict between two fractions. Its mission is to stop the conflict with bombs and medical supplies.\n![peacemaker2.jpg](\/\/\/raw\/56c\/c\/z\/1cfa4.jpg)\n","title":"Peacemaker"}