{"author_link":"\/users\/leom","author_name":"LeoM","author_uid":"1000932","comments":[{"author_name":"MacBernik","author_uid":"1010243","time":"2017-08-03T19:38:02Z","epoch":1501789082,"modified":1501789082,"text":"Anyway, that's a good banana.","likes":0,"format":"md"},{"author_name":"Ajayajayaj","author_uid":"1000026","time":"2017-08-03T19:57:47Z","epoch":1501790267,"modified":1501790267,"text":"I suggest tagging as Unfinished","likes":1,"format":"md"},{"author_name":"SecondThread","author_uid":"1002333","time":"2017-08-06T21:43:44Z","epoch":1502055824,"modified":1502055839,"text":"Hahahaha!!! That's great!","likes":0,"format":"md"},{"author_name":"simonhutchinson","author_uid":"1002685","time":"2017-08-20T13:49:57Z","epoch":1503236997,"modified":1503236997,"text":"That is one groovy banana!","likes":0,"format":"md"}],"format":"md","images":["ld39\/39052-bcccd3b1cedecd6cadd857a18b5f1539.gif"],"links":[{"url":"http:\/\/htmlpreview.github.io\/?https:\/\/github.com\/LeoMarius\/mySpriteTools\/blob\/master\/htmlSample\/index.html","text":"HTML5 (web)"}],"metadata":{"g_key":"54165","g_author":"1000932","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"252178","g_title":"[Unfinished] Banana-Sprites tools","g_status":"USEAR3","g_place":"99999","g_commentcount":"4","g_site2_node_id":"39052","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"39052","n_urlkey":"252178","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/dont-vote-banana-sprites-tools","n_slug":"dont-vote-banana-sprites-tools","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"932","n_created":"1501257755","n_modified":"1502197829","n_version":"138496","n_status":"COMMIT"},"node":{"id":39052,"parent":32802,"superparent":9,"author":932,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-07-31T17:02:25Z","created":"2017-07-28T16:02:35Z","modified":"2017-08-08T13:10:29Z","version":138496,"slug":"dont-vote-banana-sprites-tools","name":"[Unfinished] Banana-Sprites tools","body":"Hi, it's not a game so I ask to don't vote for me, but as I developed this for the LudumDare and I think it may be interesting for some peoples so I still publish it.\n\nI planned to make a game with dancing fruits : \"Keep Juicy\", The planned goal was to keep fruit dancing by drinking juice.\nProblem, I was alone, not prepared (I discover 8h before it start that LD was earlier this year...), lake of motivation, and I didn't had in my tools-sets a proper sprite characters manager for me be fast enough to do it.\n\nSo, I didn't work on a game this week end but I build myself a characters manager according to my needs.\n\nIt's only html, caneva and javascript and allow me to manage multi layered characters using sprites and also add them some animations cycles. It's just a simple javascript code using no heavy external library.\n\nI'll continue working on it to be able to be in full html\/css without using caneva, and I will also continue to work to make the \"Keep Juicy\" game a reality, I have the tools now ! :)\nAll the codes are on GitHub. ","meta":{"grade-05-out":"1","grade-06-out":"1","grade-07-out":"1","grade-08-out":"1","cover":"\/\/\/content\/4a3\/z\/6a97.gif","link-01":"http:\/\/htmlpreview.github.io\/?https:\/\/github.com\/LeoMarius\/mySpriteTools\/blob\/master\/htmlSample\/index.html","link-01-tag":"42336","link-02":"https:\/\/github.com\/LeoMarius\/mySpriteTools\/blob\/master\/htmlSample\/index.html","author":[932]},"path":"\/events\/ludum-dare\/39\/dont-vote-banana-sprites-tools","parents":[1,5,9,32802],"love":0,"notes":4,"notes-timestamp":"2017-08-20T13:49:57Z","grade":{"grade-01":4,"grade-02":4,"grade-03":4,"grade-04":4},"magic":{"cool":0,"feedback":0,"given":0,"grade":4,"grade-01-average":3,"grade-02-average":3,"grade-03-average":4,"grade-04-average":3,"smart":-52.859547920897}},"text":"Hi, it's not a game so I ask to don't vote for me, but as I developed this for the LudumDare and I think it may be interesting for some peoples so I still publish it.\n\nI planned to make a game with dancing fruits : \"Keep Juicy\", The planned goal was to keep fruit dancing by drinking juice.\nProblem, I was alone, not prepared (I discover 8h before it start that LD was earlier this year...), lake of motivation, and I didn't had in my tools-sets a proper sprite characters manager for me be fast enough to do it.\n\nSo, I didn't work on a game this week end but I build myself a characters manager according to my needs.\n\nIt's only html, caneva and javascript and allow me to manage multi layered characters using sprites and also add them some animations cycles. It's just a simple javascript code using no heavy external library.\n\nI'll continue working on it to be able to be in full html\/css without using caneva, and I will also continue to work to make the \"Keep Juicy\" game a reality, I have the tools now ! :)\nAll the codes are on GitHub. ","title":"[Unfinished] Banana-Sprites tools"}