Ludums Kitchen by tommohawkaction
"Ludum's Kitchen" is a game about Chef Ludum and his adventures into the depths below his small restaurant in a secluded forest in order for him to find the best ingredients to create the greatest dishes in the kingdom to serve to his customers, the twist is that the ingredients don't really want to be made into food and will try to escape as you are hunting them. You will have to be quick to grab them before they escape so you do not waste any time and are able to get back to your kitchen in order to prepare and server your dished to your customers, the orders will appear on the banners in your kitchen showing you the ingredients you need the create the dish. Be fast and efficient in your quest to create the best food in all the kingdom and above all else don't let Chef Ludum down.
This game was made in 24 hours by a small team of 4 people working from dusk till dawn to produce something for Ludum dare, this is our first submission for Ludum dare and our first game jam working as a team. The theme was a tough one but we made something we are happy with and has an interesting twist to it. The combination of a cooking game with hunter gather type game play was something we were unsure if it would work when we first went into this, however i can say that we worked hard and should all be proud of what we accomplished within the time limit we set ourselves.
Credits:
Thomas Dunn - Programmer
James Patterson - Artist
Harrison Stanley - Artist
Will Robinson - Artist

Tutorial: https://www.youtube.com/watch?v=L_l27DrLtqU
| Windows | https://tommohawkaction.itch.io/ludums-kitchen |
| Original URL | https://ldjam.com/events/ludum-dare/41/ludums-kitchen |
Ratings
| Overall | 251th | 3.79⭐ | 33🧑⚖️ |
| Fun | 289th | 3.629⭐ | 33🧑⚖️ |
| Innovation | 476th | 3.484⭐ | 33🧑⚖️ |
| Theme | 341th | 3.903⭐ | 33🧑⚖️ |
| Graphics | 131th | 4.29⭐ | 33🧑⚖️ |
| Audio | 311th | 3.516⭐ | 33🧑⚖️ |
| Humor | 290th | 3.45⭐ | 32🧑⚖️ |
| Mood | 420th | 3.464⭐ | 30🧑⚖️ |
| Given | 2🗳️ | 7🗨️ |
https://ldjam.com/events/ludum-dare/41/hype-time
If you want to check out ours too would appreciate it :)
https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island
It has a lot of work, well done!
If you don't mind try another cooking game, could you try my game?
Here's the link: https://ldjam.com/events/ludum-dare/41/casual-title
Some constructive criticism:
- the fact that you had to double-jump almost every time was a bit annoying
- I would've made the kingdom a bit smaller, is a bit of a mission to go all the way down and up every time
My criticisms are that after some time the game is a little bit repetitive, and I don't think the music fits with the art in general.
Please, take a look at my game too: https://ldjam.com/events/ludum-dare/41/confessional
Good job guys ;) !!
- there is no hint anywhere that you can double jump! this is vital!
- there is now way to exit out of the game
- I had to manually tab out of the game to disable the music for it in Windows, because the background music, to me, was very annoying after 1 minute (sorry)
- have some indicator of which ingredients the player needs to collect apart from the ones in the kitchen. Running all the way down just to have forgotten something is demotivating.
- there are too many tiny platforms for my liking that are also too close together. Try and make things more open, give the player more space to play with the (excellent) jump and double jump. Btw, make platforms that are reachable with a single jump - I don't think there's a single one, making the single jump useless!
- sometimes the background and the foreground are not differentiable, meaning more than once I ran into some wall that I thought was part of the background
Again, please don't take these points the wrong way. Your game IS impressive for 24hs of work and fun to play.
Cheers.