Infinite bridge by Lostpixel

[raw]
made by Lostpixel for LD 40 (JAM)

ld40.png

How much can you run?

Because I'm a graphic artist. So this was a hell for me. :D I hope somebody will play it.

Unity, Blender, Substance Painter.

Ratings

Given 0🗳️ 0🗨️

Feedback

hijomo
05. Dec 2017 · 02:45 UTC
I really like the barrels with the lights. the execution is great. Each run feel unique. the collision is really punishing. Nice work.
Alex Bryant
05. Dec 2017 · 09:44 UTC
The lighting is great, especially reflecting off the barrels (doesn't make sense since it's wood but f**k it, looks great anyway). The graphical quality of each object is good but they don't mesh together, especially that wall.

Also with the wall, maybe if you plan to work on it more, randomize it from left to right side. Core game loop consists of [hold left], [hold right], [repeat] at the moment. And sometimes barrels are placed too close to the wall to actually dodge after the wall. Just a small value tweak I guess.

But good game I had fun trying to beat my own score! And for a graphical artist, it runs well and there don't seem to be any bugs cause by code. Keep it up! And next time if you are not planning to enter comp, wouldn't hurt to grab a solo programmer if they are willing. Would get a lot more functionality and you'd have more time for graphics which you can obviously do well at!
Split82
05. Dec 2017 · 10:56 UTC
Great job for a non programmer! I really like all the 3D models and how they all go together. There are just few things I think you can improve. Maybe match the fog color to camera clear color and adjust the animation speed of the character so his feet doesn't flow on the ground.
Dlaha
05. Dec 2017 · 11:24 UTC
Game looks great, nice models and everything, but it is hard as a hell :) I have a feeling that sometime I didn't collide the obstacle but died anyway. Maybe the colliders can be smaller. But as was said, great work for non-programmer :)