Featherlight by Hugo Delahousse

[raw]
made by Hugo Delahousse for LD 38 (JAM)

Screenshot

Featherlight

BULLET HELL BALLOON FIGHT

Links

A bullet-hell boss fight with mechanics inspired by the NES classic "Balloon Fight". Take down the Pibbits' (a group of mechanical rabbit sky pirates) flagship by shrinking down to the size of an ant and destroying the ship's power cores- all while avoiding a BUNCH OF BULLETS!!

Controls:

z - flap

x - cannonball

left/right (while flapping) - move left/right

Credits:

Art, Level and Game Design: Kyle Reisner

Music: Andrew Garcia, Nicolas Delauney Programming: Hugo Delahousse, Felix Leon Concept Art: Sam Regas

Ratings

Given 0🗳️ 0🗨️

Feedback

jojocanard
01. May 2017 · 00:11 UTC
Sorry but after about 10 game over I gave up. Too bad because the gameplay was being challenging in the good way but I just didn't know what to do anymore. After trying to cannonball on the whole (beautiful) ship I came to the conclusion that I can only destroy the baloons and remove a kind of forcefield on what is (probably) the power core but not destroy it. Maybe things need to be destroyed in a particular order ? In this case a bit more feedback would really help.

Anyway even if the sound is missing the mood and artstyle are really cool and the gameplay has a good potential once the rules are understood (and I don't think I really understood them :wink: ) Nice job !
Marcio Gastaldello
03. May 2017 · 03:02 UTC
It's very hard, but the idea is very interesting! Good job e Congratulations!
dusho
04. May 2017 · 11:48 UTC
really hard keyboard smasher.. the gfx and audio are very nice!
paulhocker
11. May 2017 · 03:57 UTC
i destroyed the shields but could not figure out what to do next - really likes the mood and use of theme - great job
Jupiter_Hadley
08. Jun 2017 · 18:10 UTC
Nice graphics! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :)
https://www.youtube.com/watch?v=knRl6LSzZ9c