Unbelievabubble by maximebugman
DESCRIPTION :
Sergio the Duck (:duck:) has to join his two friends to the party but he totally forgot to bring his stuff. You'll have to collect what is necessary to have some fun and make your path through the bubble world. But what is this strange world ? And who are the duck's friends ?!
Unbelievabubble is a bubble-platformer and you'll have to make your path by destroing bubble obstacles or use your bubble to make platforms.
Sergio le canard (:duck:) doit rejoindre ses deux amis pour s'éclater mais a totalement oublié de ramener son matos. Vous devrez collecter le nécessaire pour s'amuser et vous frayer un chemin à travers le monde des boules. Mais quel est donc ce monde étrange ? Et ces deux amis sont-ils de bon gros canards ?
Incroyaboule est un bubble-platformer où vous devrez vous frayer un chemin en détruisant les obstacles-bulle ou utiliser vos bulles pour créer vos plateformes.



CONTROLS :
A,D / L stick : Move
Space / A button : Jump
Mouse / R stick : Aim
Left Click / RT : Shoot
Ratings
| Overall | 126th | 3.976⭐ | 84🧑⚖️ |
| Fun | 186th | 3.811⭐ | 84🧑⚖️ |
| Innovation | 82th | 4.061⭐ | 84🧑⚖️ |
| Theme | 63th | 4.329⭐ | 84🧑⚖️ |
| Graphics | 98th | 4.366⭐ | 84🧑⚖️ |
| Humor | 102th | 3.897⭐ | 80🧑⚖️ |
| Mood | 186th | 3.788⭐ | 80🧑⚖️ |
| Given | 9🗳️ | 8🗨️ |
Little improvement: in the last part of game, when the screen is going down, it would be nice if the camera could follow the player in the case that he goes faster than the scrolling ;)
Nevertheless, great idea and great execution! :)
Why don't you try mine and rate it, too? Thanks! https://luxgile.itch.io/shooting-mama
Ps. loved the Bubble Bobble reference, that’s my childhood game;)
Graphics on some points in the game could be more polished but it's a very good result for a jam !
Well done guys !
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WOW, then the Jump and Run part became a platforming part... I realized the genius of this game. I worked for a company that made one of the most infamous Bubble Shooter franchises out there, so I really enjoyed this game.
The music is fun, the graphics are quite good, and I love the downtrodden protagonist.
This game has excellent progression / explanation of mechanics by letting the player figure them out.
Improvements
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It is possible to get stuck in your own bubbles. Then you need to restart. Would be cool if you could punch bubbles one square if you can reach them.
Gist
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Definitely one of my favourite games of LD. POP!
Other than that, very fun!
Controls were good and worked well, however I wish that when you shoot the bubbles they would stick to the spot that you aim for no matter where you point with your cursor because I would miss quite a few because of this.
The gameplay was really straightforward because the presentation was well done, however the grey bubbles could have been more clear as to what they do because I didn't realize they fell into the empty slots below and tried to shoot on those slots with my bubbles until I understood this mechanic.
All in all, a solid entry and really cool art. :smiley:
Would appreciate if you gave mine a go! https://ldjam.com/events/ludum-dare/41/left-for-bait
"Hmmmffmmfmmmm" 😣
YES! Really fun, even though I was bested by the bubbles and there was no way to voluntarily go back to a checkpoint 😅
Great art style, great genre mashup - a simple idea that has been well implemented. Platformer physics were pretty loose and floaty but I didn't really mind because that wasn't the focus of the game - the time spent making puzzles and art were better spent there than unjankifying the physics!
The game was well done, but I think you already know that :D Cheers
One tiny thing. I died and I think I got spawned way further than where I died. :laughing: Other than that, good job!!
Overall I very solid package; good theme and superb presentation. The only thing I would work on would be platforming mechanics. The controls could be more responsive. But you cannot have it all in a marathon, this was still one of the best games I've played during this jam.

Graphics are cool, and so it's the music, as well as the game mechanics which felt really original.
Just had a small issue with the camera when I "died" once, on the part with all the bubbles and you had to go down, it made me respawn somewhere far away and had to wait for the camera to reach that place while moving really slow.
Idea is pretty cool, but physics lags is too detractive =(
But also in a more level design approch the game is good : the collectable push to try some tricky thing, the solution are always clear but graduatly ask more, and the "final" is really intense even if I finished it before the camera can follow me wich destroy the momentum, but it still get me on the moment !
In the end, I just appreciate this game very much , thank for making this game !
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape