Gold Eater by Finlal

[raw]
made by Finlal for LD 42 (JAM)

EfoEO6icLrI.jpg

Hi, it’s our 13th ludum Dare entry, and this time with game -

“Gold Eater”

I GIVE MY LIFE

NOT FOR HONOR

BUT FOR GOOOOOOOOLD

I'M STILL IN A FOG

GOOOOLD EEEEEEEATEEEEEEER


  • the goal:

    • you need to collect the required amount of gold and fly off the island until it collapsed entirely
  • Controls:

    • Arrows - move
    • R - restart level
    • F2 - restart game
  • All code, art, animation, sound and music were made during the Ludum Dare #42

Four Quarters team. https://twitter.com/_FQteam
Our previous LudumDare games (includes from old site) - https://fourquarters.itch.io/

Changelog:

  • ​16.05.2018
    • small bugfixes
    • little increased movement speed
    • small changes for lvl3

gold 7.gif

gold 10.gif

gold 14.gif

gold 9.gif

1.gif

gold 15.gif

s_logogame.png

Have a nice play!

Ratings

Overall 92th 3.966⭐ 61🧑‍⚖️
Fun 247th 3.61⭐ 61🧑‍⚖️
Innovation 342th 3.43⭐ 59🧑‍⚖️
Theme 245th 3.907⭐ 61🧑‍⚖️
Graphics 33th 4.5⭐ 63🧑‍⚖️
Audio 26th 4.153⭐ 61🧑‍⚖️
Humor 471th 2.815⭐ 48🧑‍⚖️
Mood 73th 3.972⭐ 55🧑‍⚖️
Given 8🗳️ 0🗨️

Feedback

Alex Lutay
15. Aug 2018 · 03:25 UTC
Awesome game, as always!

Great work with limited colours, nice animations. I like the mood of mysterious lands up high in the sky, so this game resonated with me.

Gameplay-wise everything seems solid, game mechanics really emphasise theme.

But I think the wooden platforms are falling way too fast (or maybe I'm too slow).

Молодцы!
unfinished
15. Aug 2018 · 08:39 UTC
Great game as always from you guys :).. The graphics and sound are amazing! The gameplay is great, but seems sometimes a bit unfair to me. Especially the gold monsters when I met them on tight bridges. Great job anyway!
skigfx
15. Aug 2018 · 12:57 UTC
this game is much more simlier than other, isn't it? ;)
but its 10 out of 10 as always
YoukaiDrawing
15. Aug 2018 · 13:02 UTC
Пацаны ваще ребята B)
Raccoon_JS
15. Aug 2018 · 14:49 UTC
Unique puzzle game. The mechanic is simple, the graphic is beautiful, and the music is very catchy. I liked it!
kromeboy
15. Aug 2018 · 17:38 UTC
It took me a couple of play to understand what wad going on in the game. Cool concept
Yursa
16. Aug 2018 · 09:59 UTC
Графен и музыка - вышка, геймплей тоже крепкий
BoopsGames
16. Aug 2018 · 16:29 UTC
Really great! I'd write more but I can't think of anything to improve it!
bemmu
16. Aug 2018 · 16:29 UTC
Loved the melodic chiptune and the art style.
siimer
16. Aug 2018 · 16:32 UTC
The movement felt a bit too clunky but graphics and sound wise this is really polished.
willowblade
16. Aug 2018 · 16:35 UTC
Love love love the graphics and the polish. I though the enemies weren't really visually communicating that they were enemies or hazardous objects, which together with not really being sure what's happening made for some stupid/unfair deaths. The different terrain types and patterns make for an interestingly deep puzzle though!
Howard Duong
16. Aug 2018 · 16:37 UTC
Amazing game! The art look super good and the gameplay feel really smooth. I really like the platform is falling down over time as you play which fit the them well. Overall I really enjoy this game and had lot of fun.
starhacker
16. Aug 2018 · 17:02 UTC
I really liked the soundtrack. Catchy tune. Props to the audio master! The game captures the theme well. Varied gameplay arises from the different tile types. Graphically, it could use some improvement to make a better distinction between tiles, enemies and gold pieces. Overall I really liked the game!
Croosle
16. Aug 2018 · 17:06 UTC
Две причины почему я жду лудум: хочу поучаствовать в нем, а после поиграть в вашу игру. Причем, каждый раз такое качество, что я бы купил ее в стиме или на телефон.
Talia
16. Aug 2018 · 17:53 UTC
pretty cool looking puzzle game.
Kokonaught
16. Aug 2018 · 18:01 UTC
I love your color palet so much!
The little animation of the ship is great too (even if I don't want to see it each time I restart a level).
Loved the music.

I'm not too sure about the gameplay though. Some tiles seem to collapse randomly with time? If not, there is not enough visual feedback for me to understand how it works. The level design didn't work for me either. The tile based movement seems to indicate that it's a puzzle game, yet the levels are too big to understand the mechanics. I finished the first level but didn't care enough once I lost a few times in the second one to perservere. The invisible tiles seem like a random idea, and not a very elegant one for puzzles.

I'd love to see a postjam version with a few short levels to introduce the mechanics as a sort of tutorial, the graphic style really caught my eye and I wanted to love the game! :)
Ente
16. Aug 2018 · 18:24 UTC
Wonderful game! I was interested in it and caught by your beautiful graphics and did also really enjoy the game mechanics. The third level was really hard, but still possible to master, that was nice. Only negative thing: i think the movement was really clunky, it would have been nicer if it were somehow smoother. Like this I needed a lot of time to learn how and when to exactly press buttons so I wouldn't be stuck and fall down with the platforms. That seemed a bit unnecessary. Still my favourite game I found this round so far! ;)
harusame
16. Aug 2018 · 18:44 UTC
Cool game, very polish and clever !

Really nice art and chiptune audio,
gentoogames
17. Aug 2018 · 00:36 UTC
Wow.. just wow. this is stunning and a beauty to look at!
ilhamhe
17. Aug 2018 · 05:37 UTC
oh, man. I like the visual so much!
tuism
17. Aug 2018 · 10:26 UTC
Solid solid stuff!

Really enjoyed the art, and the way the audio is integrated feels really on-point. The animation is fantastic and so well detailed. This is pixel art on overdrive :D

The only real gripe is the gameplay, it's decent but not great, there's not that much to figure out, more just knowing what does what. Some timing bits are timing bits and other than that it's an elaborate pacman minus the ghosts.

The levels might be too sprawling for the game of a puzzling nature but... Yeah it's kinda stuck between being a puzzler or an action game. Kinda reaches neither ends.

But I still had fun doing the romp and it's a pretty good game for what it is, the game design could have been much worse given the chosen design space, but it isn't :)

Kudos!
Dave Grey
17. Aug 2018 · 10:27 UTC
Really lovely and cohesive design. Love the music.
Tony Redmer
17. Aug 2018 · 21:43 UTC
Had a ton of fun playing this on stream! Took a little bit to understand the different mechanics, but as soon as they became clear the game really opened up. Visuals are top notch, and the audio is well thought out and fits well within the art style without being overly obvious. Really impressive work =)
Chris Coe
19. Aug 2018 · 05:27 UTC
YEAAAAH! I love the whole adventure in the sky sorta theme here. That's pretty much my favorite aesthetic: airships and flying islands. Super points there. Absolutely GORGEOUS pixel art. Devious level design. I wish the turrets weren't gold-colored because I suicided into them so many times just to see if I could take them. :)

Ummm... I don't think I really have any complaints here. I guess I noticed a thing where the timing of being able to walk off a collapsing platform is a little too strict, and thus sometimes it looks like I'm falling through the floor because I'm halfway on another tile. BUT! I got through the whole thing regardless! This was AWESOME.
PeachTreeOath
19. Aug 2018 · 16:57 UTC
So are you guys an actual game studio or what? If so, let us know cuz you always make some of the best stuff every LD. The game is unique and brilliant. You really have to plan out your routes and also be a sucker for punishment. It's like the Dark Souls of puzzle games lol. I LOVE how you make the players think on the fly since there's RNG that makes you take different routes and analyze the playfield during your playthrough. Even though I played for a long time I always had a sense of tension because the difficulty level was so high and you had all these moving tiles that gave you a sense of imbalance. Your games are so good and I really hope you become a full fledged studio if you aren't already one.
🎤 Finlal
19. Aug 2018 · 17:14 UTC
@peachtreeoath
Really glad you like it ^^
We are indie-dev team FourQuarters, with 4 friends, not actual serious studio I guess :)
g11
24. Aug 2018 · 08:07 UTC
Graphics and music are beyound anything you expect to find at ludum dare. But controls doesn't felt good enough -- didn't like tile-based movement, felt unresponsive.
IdinaKloppstock
24. Aug 2018 · 19:33 UTC
Such a nice entry, love the music, love the art, love the animations! :D
Very enjoyable!
Zinski
24. Aug 2018 · 21:53 UTC
This game is a very good interpretation of the theme! I loved the atmosphere of this little exploration game with its minimalist graphic style and the pixel art just excellent! I think some additional feedbacks would make the game even better! Great job! :)

By the way please feel free to leave us some feedbacks on our game!
mAnimal
27. Aug 2018 · 21:15 UTC
Proper LD entry. Everything is working and is fun to explore the land. Well done.
tweedle
29. Aug 2018 · 17:57 UTC
Really impressed with this entry, well done!
ursagames
04. Sep 2018 · 11:37 UTC
Absolutely gorgeous pixel art! Very polished looking game. Had a lot of fun with it. Thanks for sharing your game with my stream awhile back. Your game was played around 3:13 into this vod: https://www.twitch.tv/videos/299401837
HellSquirrel
04. Sep 2018 · 13:59 UTC
Топчик! Как всегда на высоте!