{"author_link":"\/users\/remi-gourrierec","author_name":"Remi Gourrierec","author_uid":"1006016","comments":[{"author_name":"mistersdevelopment","author_uid":"1113536","time":"2018-08-14T02:29:47Z","epoch":1534213787,"modified":1534213787,"text":"Really liked the concept, nice job!","likes":1,"format":"md"},{"author_name":"Jeremy Ryan","author_uid":"1015034","time":"2018-08-14T02:36:02Z","epoch":1534214162,"modified":1534214162,"text":"I'm actually really impressed with this one! You do a surprising amount graphically, considering you only have 144 pixels to work with. The health bar and text scrolling are particularly well-designed. For a game like this, and especially at this resolution, I think you could have used a little more contrast against the background --- it was sometimes a bit difficult to tell in an instant what was background and what was me or enemy. Maybe lighter values overall for background, or light characters on a dark background?\n\nWay to take a pretty worn-out genre and make it fresh and interesting. Good work.","likes":1,"format":"md"},{"author_name":"paulhocker","author_uid":"1005112","time":"2018-08-14T03:05:18Z","epoch":1534215918,"modified":1534215918,"text":"so amazing how you got this game to be fun in such a small space - thanks for making it","likes":1,"format":"md"},{"author_name":"oddeyed","author_uid":"1107809","time":"2018-08-16T20:06:46Z","epoch":1534450006,"modified":1534450007,"text":"I love the direction you took the theme. Excellent use of colours and a simple but effective game play. I couldn't work out how to use the turret correctly though.","likes":1,"format":"md"},{"author_name":"loveapplegames","author_uid":"1006791","time":"2018-08-17T21:11:37Z","epoch":1534540297,"modified":1534540297,"text":"You made the low resolution work very well!  I like that you have powerups and bosses.  ","likes":1,"format":"md"},{"author_name":"Coal Creek Game Devs","author_uid":"1110954","time":"2018-08-18T02:19:24Z","epoch":1534558764,"modified":1534558764,"text":"You did a really nice job with your constraints.","likes":1,"format":"md"}],"format":"md","images":["ld42\/107232-99cc846767594210531b60e20df7078a.png"],"links":[{"url":"http:\/\/remig.red\/169microshooter","text":"HTML5 (web)"},{"url":"http:\/\/remig.red\/169microshooter\/16-9MicroShooter.capx","text":"Source code"}],"metadata":{"g_key":"54326","g_author":"1006016","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"252922","g_title":"16:9 Micro Shooter","g_status":"USEAR3","g_place":"99999","g_commentcount":"6","g_site2_node_id":"107232","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"107232","n_urlkey":"252922","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/169-micro-shooter","n_slug":"169-micro-shooter","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"6016","n_created":"1533927668","n_modified":"1534203478","n_version":"336014","n_status":"COMMIT"},"node":{"id":107232,"parent":97793,"superparent":9,"author":6016,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-13T22:53:29Z","created":"2018-08-10T19:01:08Z","modified":"2018-08-13T23:37:58Z","version":336014,"slug":"169-micro-shooter","name":"16:9 Micro Shooter","body":"A real shoot'em up in 16 x 9 pixels !\nLess than the size of the smallest icon.\n\n\n---\nI was aiming the Compo but change my project saturday, so I keeped working on monday. So, no compo but still a one-man game.\n\n\nOnly two levels with unique patterns, then it's a loop to become stronger and see all the weapons and turrets. You can see this as a proof of concept more than a real game. I made more ennemies and patterns but no time to put everything.\n\n---\n\n\nCONTROLS (Keyboard QWERTY, AZERTY and Gamepad supported) :\n\nMove : \"ZQSD\", \"AWSD\" or Gamepad D-Pad \n\n\nShoot : \"Space\", Button A\n\n\nChange Weapon : \"E\", ShoulderRight\n\n\nChange Turret formation : \"F\", ShoulderLeft\n\n\nReset : \"R\", Button B\n\n\nSmaller scale : \"-\", Button X\n\n\nBigger scale : \"+\", Button Y\n\n\n---\n\nHave fun !","meta":{"author":[6016],"cover":"\/\/\/content\/087\/1\/z\/187ee.png","grade-06-out":"1","grade-07-out":"1","link-01":"http:\/\/remig.red\/169microshooter","link-01-tag":"42336","link-02":"http:\/\/remig.red\/169microshooter\/16-9MicroShooter.capx","link-02-tag":"42332","link-02-name":"Capx Construct2"},"path":"\/events\/ludum-dare\/42\/169-micro-shooter","parents":[1,5,9,97793],"love":0,"notes":6,"notes-timestamp":"2018-08-18T02:19:24Z","grade":{"grade-01":8,"grade-02":8,"grade-03":8,"grade-04":8,"grade-05":8,"grade-08":8},"magic":{"cool":0,"feedback":0,"given":0,"grade":8,"grade-01-average":3.833,"grade-02-average":3.833,"grade-03-average":3.667,"grade-04-average":3.583,"grade-05-average":3.583,"grade-08-average":3.333,"smart":-64.644660940673}},"text":"A real shoot'em up in 16 x 9 pixels !\nLess than the size of the smallest icon.\n\n\n---\nI was aiming the Compo but change my project saturday, so I keeped working on monday. So, no compo but still a one-man game.\n\n\nOnly two levels with unique patterns, then it's a loop to become stronger and see all the weapons and turrets. You can see this as a proof of concept more than a real game. I made more ennemies and patterns but no time to put everything.\n\n---\n\n\nCONTROLS (Keyboard QWERTY, AZERTY and Gamepad supported) :\n\nMove : \"ZQSD\", \"AWSD\" or Gamepad D-Pad \n\n\nShoot : \"Space\", Button A\n\n\nChange Weapon : \"E\", ShoulderRight\n\n\nChange Turret formation : \"F\", ShoulderLeft\n\n\nReset : \"R\", Button B\n\n\nSmaller scale : \"-\", Button X\n\n\nBigger scale : \"+\", Button Y\n\n\n---\n\nHave fun !","title":"16:9 Micro Shooter"}