Radioactive Bubble Boy by DrTeaSpoon
Radioactive Bubble Boy is platformer that includes both themes:
Two buttons (left and right arrows) to move and jump.
Collect bubbles to grow yours large enough to fit your significant other with you.
Some mechanical tips for those having difficulties with the controls:
-Jumping from ground always goes to direction you press first.
-Jumping from ground doesn't give you air-control.
-Walking off ledge without jumping or touching even briefly a ledge when wall jumping gives air-control. Same if you fall from wall without pressing any button or holding the button towards the wall and not releasing it.
Game Logic does this all with state system. If you intentionally jump/walljump( or press towards the wall to release from wall) your character is set to "jumping" where you cannot change your velocity in mid air. When you touch ground or fall from ledge/wall you are set to "idle" state where you can move to "moving" state.
In testing I've managed to get every "GREEN" thing at least once. But my best score is getting 10 of them without dying. Leave a comment if you can beat that. :3
Would love to see someone reaching the end screen. ^^
Two buttons (left and right arrows) to move and jump.
Collect bubbles to grow yours large enough to fit your significant other with you.
Some mechanical tips for those having difficulties with the controls:
-Jumping from ground always goes to direction you press first.
-Jumping from ground doesn't give you air-control.
-Walking off ledge without jumping or touching even briefly a ledge when wall jumping gives air-control. Same if you fall from wall without pressing any button or holding the button towards the wall and not releasing it.
Game Logic does this all with state system. If you intentionally jump/walljump( or press towards the wall to release from wall) your character is set to "jumping" where you cannot change your velocity in mid air. When you touch ground or fall from ledge/wall you are set to "idle" state where you can move to "moving" state.
In testing I've managed to get every "GREEN" thing at least once. But my best score is getting 10 of them without dying. Leave a comment if you can beat that. :3
Would love to see someone reaching the end screen. ^^
| Web/Local | http://drteaspoon.itch.io/ludum-dare-34-bubble |
| Post Jam Version | http://drteaspoon.itch.io/radioactive-bubble-boy |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=60315 |
Ratings
| Coolness | 83% | 2 |
| Overall(Jam) | 2.85 | 901 |
| Fun(Jam) | 2.58 | 935 |
| Graphics(Jam) | 2.69 | 857 |
| Humor(Jam) | 3.13 | 272 |
| Innovation(Jam) | 2.90 | 681 |
| Mood(Jam) | 2.73 | 823 |
| Theme(Jam) | 3.60 | 583 |
+ Good platformer gameplay.
+ Funny death message.
- Hard controls
My only complaints would be that the controls were tricky to use sometimes, and that there was a lot of 1 block wide vertical paths which the player needed to go up to get to the next area. I found that these were hard to get the player to wall jump up.
Interesting game though.
The controls are a bit dificult, but that's challenging :)
by the way in response to your comment on my game. It fits the theme of "Two Buttons" by having the "Left Click" and "Right Click" being the two buttons. We also didn't apply the second theme grow, although we wanted to we couldn't figure it out without the animations looking off. Luckily the rules say we can use either/or theme so we chose the former.