Tiny Warlock by bwalter
Fight and gain power to take on the big bosses as a tiny warlock in a world with big dangers!
Health and ammo are the same, changing the way you attack enemies. Pick up skulls to gain power, and increase your maximum power, as well as boosting yourself. be careful though, and watch the "Boss incoming" Counter! only so many enemies before the boss spawns!
Please include in your Review what you would like altered, added, removed, or changed in a full post-jam release :smile:

Game Made in Gamemaker Studio 1.4 (steam version)
DEVLOG
NOTE: No patches during the jam will relate to gameplay in any way, only resolving gamebreaking and crash related bugs encountered during testing (i only had 12 hours to make this, many bugs were/are present on release)
v1.0 Uploaded
patch 0.1.0 fixed pause instead of restart bug by rebinding the restart key to enter.
patch 0.1.1 fixed some AI bugs resulting in crashes while player is dead.
patch 0.1.2 fixed bugs related to pause function spawning enemies out of bounds, crashes.
patch 0.1.3 fixed bugs related to AI causing more crashes while player is dead.
I'm also on Twooter!
| Windows | https://bwalter.itch.io/tiny-warlock |
| Source code | https://www.dropbox.com/s/5kcph1blyv0diq3/LD39.gmz?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/39/tiny-warlock |
Ratings
| Overall | 357th | 3.277⭐ | 103🧑⚖️ |
| Fun | 377th | 3.059⭐ | 103🧑⚖️ |
| Innovation | 388th | 2.96⭐ | 103🧑⚖️ |
| Theme | 588th | 2.83⭐ | 102🧑⚖️ |
| Graphics | 47th | 4.157⭐ | 104🧑⚖️ |
| Audio | 222th | 3.133⭐ | 100🧑⚖️ |
| Humor | 349th | 2.215⭐ | 81🧑⚖️ |
| Mood | 224th | 3.221⭐ | 97🧑⚖️ |
| Given | 4🗳️ | 4🗨️ |
nice visual effects and graphics tho minimal, they are nice :)
Kinda escalated for me before the boss appeared. They killed and healed me so fast that I was stuck in an eternal loop of limbo.
Really enjoyed playing it though, it had very high quality.
** Sound **: Generally really fitting sound effects :) but a bit more variation or background music would be nice if you continue to improve your game :)
** Graphics **: That's where your game really shines, really great to look at :) But as others said sometimes a lot is going on so that i visually don't even know anymore where to look^^
** Gameplay **: Really interesting concept of limited power so you have to plan your actions carefully
** Overall **: That was quite something that you managed to achieve here :) really nice result for the time frame :)
I'd like to comment on the funness of the game itself but I couldn't get past the shaking and gave up after a couple of minutes.
It would also be nice if there was a fullscreen mode. The game being 20cm wide on my screen doesn't help with comprehending what's going on.
This is exclusively negative feedback and I know that sucks to receive. I'm sorry to deliver it but it's my honest opinion of the game. I hope you make a version with fullscreen and no shaking, because based on other comments the game is actually really fun and I'd like to play it. I just can't enjoy it in its current state.
The visual side of the game is amazing and overall the game feels quite polished. Well done!
The only thing that bothers me is that it is really hard to see what is going on when there are many enemies and your character is only like two pixels in size. And the Space to pause was really confusing for me - I kept pausing the game when I wanted to jump :D
Well done.
P.S. I strongly suggest you to opt out of the humor category as this game doesn't seem like it was intended to be funny.
the game very well. too much explosions and cant see the enemies.
Sometime I couldn't really understand what was going on in the screen and I see a lot of people is having the same issue. I would suggest to lower a bit the screenshake (my brain got so shaked xD) and maybe make a zoom in betwen the two you are using (I felt one was to far away to understand the game and the other too close to imagine what was going on outside the camera area).
Apart from that, congratulations on your game, the game feel and the art are very well achived!
But gameplay wise, the camera shake and smoke effects made it hard to understand what was going on sometimes. I just kept shooting stuff, eventually got to the boss and lost. Not sure why, since I kept respawning before the boss everytime I died.
- \+ Paritcle effects
- \+ Simple but nice looking graphics
- \- Game is impossible hard
Everything blends so well, and it's so nicely wrapped up that it feels really good to play!
Good job there! Congrats and Good Luck! ;)