Planet CLTV-8 by graebor

[raw]
made by graebor for LD 38 (JAM)

Grow your little planet by dropping in cities and forests. Cities placed next to forests will take them over, and forests placed next to grey wasteland spots will overgrow them. Click and drag on the planet to rotate it.

This toy was made for Ludum Dare 38 with code by @graebor, art and music by @amymja. We were both sick during this LD, but we wanted to at least put a small project together!

Play in browser (WebGL)

ld38_scren.png

Play in browser (WebGL)

Ratings

Overall 537th 3.1⭐ 22🧑‍⚖️
Fun 661th 2.55⭐ 22🧑‍⚖️
Innovation 369th 3.15⭐ 22🧑‍⚖️
Theme 132th 3.9⭐ 22🧑‍⚖️
Graphics 230th 3.9⭐ 22🧑‍⚖️
Audio 334th 3⭐ 20🧑‍⚖️
Humor 573th 2.067⭐ 17🧑‍⚖️
Mood 579th 2.842⭐ 21🧑‍⚖️
Given 0🗳️ 0🗨️

Feedback

jk5000
24. Apr 2017 · 10:42 UTC
Interesting. Is there a goal in this game?
🎤 graebor
24. Apr 2017 · 14:32 UTC
@jk5000 nope, there's no real win or lose state, we didn't quite get that far :P
jk5000
25. Apr 2017 · 10:40 UTC
That is okay, I was just interested.
micahcowan
01. May 2017 · 05:26 UTC
Very zen!
jk5000
01. May 2017 · 08:05 UTC
I have now also rated your game.
those-30-ninjas
01. May 2017 · 13:14 UTC
Love the graphics.
Valicitor
01. May 2017 · 13:39 UTC
In need of a bit of instruction at the start but once you figure it out it's pretty fun. Could use with maybe a difficulty setting and different sized worlds if you plan on continuing development post-jam, maybe a few extra tiles that function differently to keep things interesting
matita
01. May 2017 · 17:22 UTC
Lovely, really lovely.

I already played it as soon as you loaded it on itch.io since I follow you since Sort the Court :)

Great graphics and interesting audio environment.

It's a pity there is no end to it, like knowing if I did good or bad.
But you said it's a toy, so I guess it's ok!

Great work!
drtizzle
01. May 2017 · 20:13 UTC
Very nice graphics, really like the style. It was cool to fiddle around with for a couple of minutes. Can't say anything else really, since it's a toy and not a game.
Well done!
Jane-pr
02. May 2017 · 10:00 UTC
That was pretty interesting. There isn't any goal or end, apparently, which is the only thing missing, but yeah, cool!
pmarincak
06. May 2017 · 19:40 UTC
Interesting game. Wish there was a goal or something. I thought it would be something like a 3D Go of sorts.
philomory
14. May 2017 · 07:34 UTC
It's very pretty, and the core mechanic is pretty interesting. I think there's a lot of different ways you could build on this, if you were of a mind to.
SimplePotential
18. May 2017 · 22:18 UTC
Maybe it was an issue on my end but I didn't have any sound, that would have really made it more engaging. That said, I really liked this. Took me a minute to get the puzzle aspect of it but it was cool once I did. Not sure what the end game is if there is one?
OccultOne
19. May 2017 · 02:08 UTC
Really interesting little time waster with neat puzzle elements. I think this would be great as a zen game, just have things flowing into one another, trying to balance the components. Very solid base from which to build more off of.
Tex Killer
19. May 2017 · 02:59 UTC
Nice concept for a game mechanic! :)

You said there is no goal, but I kind of made it a personal goal to eliminate every wasteland. I ended up failing, with a couple wastelends still there and no space left to convert them. It was fun!

By the way, why haven't you rated or given feedback to any other game? Are you guys recovered from your sickness?