Save & sacrifice by deepnight

[raw]
made by deepnight for LD 43 (COMPO)

ABOUT

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"You are the Supreme Lord Commander of the Heavens, which is kind of cool.

Hell is on Earth, and you were sent down there to save your fellow worshipers. Well, actually, your contract says you should at least save ONE worshiper in each area.

The other might be sacrificed for the greater good."

PLAY NOW (web version)

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HOW TO PLAY

Play using keyboard or a compatible gamepad (xbox controller recommended).

Keyboard - ARROWS - move around - UP - jump / use wings - SPACE - kick - R - restart current level

Gamepad (xbox controller) - LEFT STICK - move around - A - jump / use wings - X - kick

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Ratings

Overall 25th 4.091⭐ 24🧑‍⚖️
Fun 12th 4.159⭐ 24🧑‍⚖️
Innovation 61th 3.75⭐ 24🧑‍⚖️
Theme 6th 4.409⭐ 24🧑‍⚖️
Graphics 11th 4.455⭐ 24🧑‍⚖️
Humor 14th 4.068⭐ 24🧑‍⚖️
Mood 72th 3.773⭐ 24🧑‍⚖️
Given 0🗳️ 0🗨️

Feedback

tanis
03. Dec 2018 · 12:14 UTC
Super nice game as usual! It's incredible how much stuff you can pack in just a few hours of coding, drawing, etc... :)
thomas-olsson
04. Dec 2018 · 02:51 UTC
Nice work. Solid mechanics, fits the theme. Too bad there is no sounds in there :).
I'd like to be able to kill flying demons with the exploding ones, but that's just for fun, it might no be mechanically valuable. Definitely a quality game overall
ted
04. Dec 2018 · 03:41 UTC
I'll be honest, the little tiny dangling dingle pixel on the hero made me chuckle a bit. :D This is a solid core loop with some good mechanics. I love how flight felt too heavy at first, but then it really clicked when I realized it was -supposed- to be laborious. Bold choice, and well done!
Marin0104
04. Dec 2018 · 09:35 UTC
Wow, that was fun!
Incredible polished, best game i've played so far.
Gaming Night
04. Dec 2018 · 13:20 UTC
Awesome graphics and animation as usual. The goal is clear to me, a kind of lemmings with no other tool than yourself. The degree of mastery in gameplay and level design is always impressive. The theme is well respected (though not especially treated with originality), as you really need to make sacrifice in order to reach the end of a level. I felt a little bit frustrated with the flight, but as the message said it, I guess it's on purpose. Still a nice entry !
SoKette
04. Dec 2018 · 20:59 UTC
The controls were a bit clunky to use, since we need to fly and kick at the same time so much, and the 2 controls are mapped for the same hand.

But other than that : Awesome game with great graphics !! I love your style ! Great take on the theme ! :smiley:
NicMagnier
05. Dec 2018 · 13:02 UTC
Really cool game (as usual). It's like a kick-ass lemmings.
All the actions feel really good despite the lack of sound effect and the puzzle elements are nicely paced. I wish the flight would be a bit more powerful but overall everything feel good and tight.

I really like also the particle feather when you fly, it's a really nice touch.
KunoNoOni
08. Dec 2018 · 01:14 UTC
Solid entry, amazing pixel graphics and above the bar gameplay. Yep a typical deepnight LD game :laughing:
markusfisch
08. Dec 2018 · 22:34 UTC
Seeing all those tiny little details in a compo game is just overwhelming :wink: Really another league, as usual.
knarf
09. Dec 2018 · 19:58 UTC
Great! The gameplay mecanics and background fits to the theme nicely, and brings the quite unique occasion to kick demons and monks' asses while flying around butt-naked, wearing only an armor and helmet. That's pretty neat indeed.
Visuals are great as usual, and I loved all the funny details in animations and tutorial messages. The game is short but the last level is quite hard so challenge is here and keeps you kicking butts to make it through the end :) in few words awesome as usual!

Cheers!
LuCecyl
13. Dec 2018 · 03:23 UTC
Great game! I really liked the art and the mechanics! Good Job!
aeveis
13. Dec 2018 · 04:43 UTC
Was able to beat it, nice job! I liked the halo on the angel character. A bit sad for the sheep though, but have to make a decision to save the rest. Would be nice to have each candle be a potential save checkpoint if it got harder. Thanks!
Aurel300
21. Dec 2018 · 18:47 UTC
Well polished, though the lack of audio was a pity. I liked that the sheep platformed around, having to jump, grab ledges and so on. One really annoying thing was the controls – up to jump and space to kick seemed counter intuitive. Something like A for jump and S for kick would have worked better for me. This game actually fit the theme pretty well also. Good work!