Bullet Farmer by CMLSC
You are a bullet farmer. You farm bullets from bullet plants. Defend your dirt from those pesky slimes using your amazing machine gun that aims itself. Don't let the slimes eat all of the space you have to grow bullets in!
Make sure you read the tutorial in-game. ^-^
Screenshots n Stuff




Stuff Used
Python
Pygame
Bosca Ceoil
MS Paint
| Windows | https://cmlsc.itch.io/bullet-farmer |
| Source code | https://cmlsc.itch.io/bullet-farmer |
| Original URL | https://ldjam.com/events/ludum-dare/42/bullet-farmer |
Ratings
| Overall | 198th | 3.63⭐ | 29🧑⚖️ |
| Fun | 167th | 3.593⭐ | 29🧑⚖️ |
| Innovation | 126th | 3.667⭐ | 29🧑⚖️ |
| Theme | 624th | 2.889⭐ | 29🧑⚖️ |
| Graphics | 43th | 4.13⭐ | 29🧑⚖️ |
| Audio | 58th | 3.722⭐ | 29🧑⚖️ |
| Humor | 260th | 2.652⭐ | 25🧑⚖️ |
| Mood | 276th | 3.109⭐ | 25🧑⚖️ |
| Given | 1🗳️ | 0🗨️ |
The audio and visuals are charming. The controls felt responsive, though the mode-switching mechanic on the gun felt uncomfortable to use and it would take some time to get used to it without it being frustrating.
I found myself repeatedly in a situation where I was out of bullets, the plants weren't grown yet, and I had nothing to do but stand there and watch until the plants matured. It would be nice if there was something I could do during that downtime.
@tontonpizza Part of the challenge is that you have to wait for the gun to rotate between targets. I wouldn't have been able to use a system like that without changing the way the gun aims.
@shinysteel I really like the slimes too. xD
@austino-bobino "the way it **sticks** to the theme..." heh
The combat systems is a little wonky and the map is limited.
The graphics, sound effects and music sounded perfect to the charming farming tune.
The atmosphere of the game is really cute and relaxing, loved the tune !
But i have to say that the controls are a bit confusing at first (one touche to change the mode and another to shoot), but i finally get used to it.
Thank you for the nice little moment :) (lasted 166 seconds)
Controls are nifty and the difficulty ramps up nicely. I ended up surviving for 152 secs on my 2nd run through... Which is probably an awful score lol :)
Great job!
The game music and artis great, a well done game.
Also, pixel art isn't really dependent on your tool (excluding pixel art animations).
I think the tutorial could be integrated better into the game, but that's about it. My first attempt was a disaster, as I convinced myself I had to shoot plants to harvest bullets and couldn't reach the upper two platforms.
Had a blast playing it, all of the aspects of the game go well together! I had to get used to the controls a bit and the mechanics but after that it was pretty fun to play.
Switching between the two modes was quite challenging especially when youre running low on ammo and a slime is standing on your crops. It would be nice to have some form of damage when youre out of bullets, maybe just a low damage hit or something.
I digged the game, good job, solid entry in my opinion :D
A really charming game that is simple to understand but not that easy to play. What impressed me most is how you managed to produce challenging gameplay out of simple elements: with good balancing of the crop mechanic and especially an interesting movement for the enemies, it all comes together quite well. Until we learn how the slimes jump and behave, it's easy to waste bullets way too early :O
The only moment when I find it a little bit less exciting is the endgame, when we're left repeatedly with no bullets left, watching slimes in despair as we wait for fresh bullets to salvage what we can. I find it heartbreaking everytime x) I have no idea how you could fix that though!
As usual great graphics, satisfying sound & fitting music. All wrapped in a good amount of polish. Nice job!