BloodVirus by Team-on
You are in the middle age virus created by evil magician. Protect your main heart and destroy naughty humans. Buy new buildings and hire units.
- WASD keys to move camera
- Use mouse drag & RMB to control units. They will attack automatically, if the enemy is nearby
- Click on building in right panel to build it. After building image become filled click on it again and place it.
- Click on build/hire buttons to change panel layout. You can hire units after building barracks. Barracks can be build after blood producer
- Do not let blood pressure become low than zero, by building more blood producers
Play game in 1920x1080, becouse UI can completly broke in smaller resolution
Tips: * Main heart - produce blood and meat * Blood producer - produce blood * Meat producer - produce meat * Barracks - allow to hire eye * Defence center - allow to build wall * Wall - just block way for enemies
- Eye - basic and only one unit in game. In 2 times weaker than enemy
Credits:
@Team-on - Programming
@Long-as-Python - Sprites & Art
Sweet screenshot)

| Windows | https://teamon.itch.io/bloodvirus |
| HTML5 (web) | https://teamon.itch.io/bloodvirus |
| Source code | https://github.com/Team-on/LD44 |
| Original URL | https://ldjam.com/events/ludum-dare/44/bloodvirus |
Ratings
| Given | 61🗳️ | 37🗨️ |
I could control the units, but don't build anything. Also the "how to play" button did nothing.
Still it looks neat :D
Can't say much about the other things.
@nerza @phyro Play in fullscreen(HTML5 version), or use 1920x1080 resolution for standalone version. I dont kwon how to make adaptable UI, so it become completly broke in smaller resolution. Sorry for that(
With the instruction I managed to protect the organs well enough and it was fun, but I did not understand what the blood pressure was exactly ? Is it game over it it goes below 0 ? (in that case, I actually lost xD)
@fabian-pohl Am I miss something in description?
The game is OK, sometimes you can't understand what the unities do, i got kinda lost in this.
Overall, solid and interesting work, keep it up :)
Overall I like the concept! Good job given the time limit.
@isayneigh @sylvi To many people got confused with building. Ill try to make it clearer if I have free time. I have school finals in next 3 weeks
@snowtv I fix it untill last minute)
@copper-aardvark-games its not RTS, but I personally love this two:
https://ldjam.com/events/ludum-dare/44/EXO
https://lonelymoongames.itch.io/pit-king
If you could darken the cooldown "greying out" effect on the build buttons, it might be clearer since some take a while to build. on the build tab the numbers represent a cost(?) but on the hire tab its a count of units in progress? that could be clearer. Thanks for the game!
Some feedback when the units were attaching each other would have been nice. But I really enjoyed the building and the way that you would build and place units. Very Command and Conquer like, or maybe old school Dune.
The radial meters over the buildings are really hard to see, which makes the whole mechanic confusing. I prefer the starcraft model of place it and wait for construction in-world, personally, but that's a separate issue.
The enemies didn't seem to be attacking after a couple minutes, they were just getting close and then milling around.
Overall nice work!
Besides the frame rate issues, great game!