Lifo, The Forest Necro by kkyloves

[raw]
made by kkyloves for LD 44 (JAM)

From an unknown forest, there is a necromancer that watches over all the trees on the unseen land. One day, travelers have found this beautiful forest but because of the dark nature of these trespassers, the trees are slowly dying. Bound by the responsibility of the necromancer, he uses its life in order to payback the lives of the trees that the trespassers have bought. This necromancer's heroic name is...

Lifo, The Forest Necro

It is a submission for the Ludum Dare Jam 44

Made in 2 days.

Theme: Your life is currency

Mechanics:

The goal of the game is to save many dead tree as many as possible by transferring your own life force. The more trees you save, the higher your life force multiplier will be.

Controls:

A and D - to move right and left

Left Mouse - to attack

v.02 Changelog:

  • Fixed the mouse problem
  • Add Scoring Counter ​- Add Exit game when failed

Tip: Do not waste your life :(

Install instructions:

Unzip then play.!

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Ratings

Given 49🗳️ 0🗨️

Feedback

miltonsilva
02. May 2019 · 08:32 UTC
congratulations for the initiative your game is cool I admire you can do this but some remarks the game when I click it seems it takes time to respond the clickes in the most congratulations.
🎤 kkyloves
02. May 2019 · 11:59 UTC
@miltonsilva thankyou for your feedback :) We put a 0.2 seconds to delay in every attack to avoid collision of the bullets. But we will still check it. Thank you very much <3
AfroAnt
02. May 2019 · 13:30 UTC
Neat idea! I liked when I had to figure out which lane had the least amount of work for me to get through. Good job on getting the animations to make it seem like we're traveling through the forest.

I think I know what the previous commenter is talking about. After you shoot a bunch and stop, it takes awhile to start shooting again. Almost a second.
thetatautau
02. May 2019 · 13:36 UTC
The concept have potential, but there are a few issues :

You don't shoot when the mouse cursor is on a "healed" tree, that cause some problems when there are several tree lines in a row.

Also, losing the game directly when colliding with a dead tree felt very punitive. I think it would have been better to just lose some life (something like twice the amount needed to heal it, or a fixed value).
🎤 kkyloves
02. May 2019 · 14:05 UTC
@afroant hi thank you for the feedback and thanks for clarifying. I will check it over the weekend to see what I can do and ill try to upload new version asap. Thanksss <3
🎤 kkyloves
02. May 2019 · 14:06 UTC
@thetatautau hi bro thank you for the feedback :) Thanks for the suggestions . I will discuss it to my partner. Godbless and thank you again. <3
Suchista
02. May 2019 · 14:21 UTC
I like the graphics, trees are beautiful and it is great that the main character has leaves on his back, I see that you put an effort to do it properly. Music is also really nice and the game is fun :) But there is a bug with clicking my mouse, it clicks or not and I don't have control over it, so I'm unable to win the game. I also think that dying the first time you hit the tree is a little too hard, but besides that the game is fine ;)
🎤 kkyloves
03. May 2019 · 00:21 UTC
@suchista Thank you for the feedback :) Ill check the mouse problem . Anyway thank you again <3
Balance686
03. May 2019 · 05:28 UTC
Nice twist on the endless runner! The graphics and music are pleasant which vibes with the forest feel. It also ties in well with the theme. I experienced the mouse issue others have mentioned. Shooting was inconsistent. I saw above that you put in a delay to avoid the bullets colliding with each other. I suggest moving the bullets to a separate layer and disabling that layer's collision with itself to tackle that issue. You can still have a delay to pace the shots but there's something else going on here (perhaps the way you're toggling your shoot bool?) Also it'd be nice to see a score at the end showing how many trees you saved. Good job!
Cubicode
03. May 2019 · 08:39 UTC
Nice game, I really like it.

Sometimes I have some troubles with shooting but nothing to bad.

The only thing which I am missing (or maybe I haven't found it) is a way to exit the game. And I would prefer to be able to switch to windowed mode.
🎤 kkyloves
03. May 2019 · 13:55 UTC
@balance686 wow that is a good idea :) thank you for the feedback. I will check what you said. thanks
🎤 kkyloves
03. May 2019 · 13:56 UTC
@cubicode Thank you for the feedback <3 Ill see what i can do about the mouse problem, thankyou
Bentekiller
03. May 2019 · 15:51 UTC
Sweet simple concept, I like the music and the art is great. Would have wished the shooting worked properly instead of it being a barrier that limits my enjoyment of the game :(

For feedback, a thing I haven't seen mentioned is the sliding of the character when
not pressing to move, in my opinion the sliding is to much and either it should slide less or not at all, it doesn't feel to necessary in this type of game and it makes the controls harder.
Dev_For_Pizza
03. May 2019 · 17:34 UTC
I love the concept, even if it's not perfect, this game have potential, i hope you won't quit its developpement !
🎤 kkyloves
03. May 2019 · 23:20 UTC
Hi @miltonsilva @afroant @thetatautau @suchista @balance686 @cubicode @bentekiller @dev-for-pizza . Hello everyone, I uploaded a new version of the game . If you have time, please check if the mouse problem is fixed on your side. Thank you very much for all the feedback and suggestions it helps me and my partner a lot.
Pyrian
03. May 2019 · 23:48 UTC
This is a lot of fun, thanks for making it! Plays well, fun to play, my six-year-old daughter loved it, lol. There's kind of a fundamental problem with using the left-mouse-button without locking the mouse cursor: My mouse tended to drift off the game, and then I'd *click* off the game, and all input would cease working until I clicked back on the game. Honestly I'd just change the fire button to like spacebar or something. Or you could lock the mouse, or make the game pause if it loses focus. I agree that making collisions take life would improve the game; it would also make life more relevant, because when we played it, we never came close to running out of bullets. The side background could be a lot better. All that aside, great game, great work!
A Random Programmer
04. May 2019 · 02:08 UTC
The idea was awesome, I liked the concept and the music is very relaxing, thanks for the experience and the take on the concept
A Random Programmer
04. May 2019 · 02:08 UTC
The idea was awesome, I liked the concept and the music is very relaxing, thanks for the experience and the take on the concept
ursagames
04. May 2019 · 04:53 UTC
Thank you for submitting your game to be played on my stream!

Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
Eric Smith
04. May 2019 · 04:55 UTC
Very neat little game. Very cool concept and great idea of saving the trees. Is it an endless runner because it never ended and you just couldn't shoot fast enough to get through trees eventually. :clap:
🎤 kkyloves
04. May 2019 · 17:28 UTC
Hi @a-random-programmer thankyou for playing. :)
🎤 kkyloves
04. May 2019 · 17:29 UTC
@ursagames holy smokesss. ill wait for that . thank you very much sir. it is an honor.
🎤 kkyloves
04. May 2019 · 17:29 UTC
Hi @eric-smith Wow Thank you very much for the compliment.
DAVidus
06. May 2019 · 06:32 UTC
Nice game! Really good concept! I had a good time playing it! Good job!