Bloodcoin by Persegan

[raw]
made by Persegan for LD 44 (JAM)

Bloodcoin is a top down shooter in which the goal is to clear as many rooms as possible! In order to clear a room, you must defeat all of its enemies by shooting coins at them, which you can obtain by sacrificing health! ezgif.com-gif-maker.gif WhatsApp Image 2019-05-01 at 17.26.08.jpeg CURRENT RECORD IS 14 ROOMS. CAN YOU BEAT IT?

Ratings

Given 88๐Ÿ—ณ๏ธ 16๐Ÿ—จ๏ธ

Feedback

Pyoid
30. Apr 2019 ยท 10:02 UTC
This is a really good game, I enjoyed the gameplay!
CaOrJavier
30. Apr 2019 ยท 10:06 UTC
I like the interpretation of the theme
Valden
30. Apr 2019 ยท 10:07 UTC
Interesting gameplay. It makes you think about each shot you take, because every missed bullet is health that is lost. Well done.
volatile-dove
30. Apr 2019 ยท 10:10 UTC
Interesting work, but I think it would be better without needing to press right click to aim. This is quite difficult!
Zarkonnen
30. Apr 2019 ยท 10:42 UTC
Technically nice, but because I'm on a laptop, right click to aim is nigh on impossible.
iCebollero
30. Apr 2019 ยท 15:21 UTC
@volatile-dove @zarkonnen Thank you for comment guys! I know sometimes aim is not the most polished mechanic, we wanted to do melee attacks and combine mouse controls to get a better game feel, we'll do it better next time! :v:
SamuelDeboni
30. Apr 2019 ยท 17:20 UTC
Nice game, and i think if was possible to shoot without aiming wold be better.
Magnanix
01. May 2019 ยท 10:31 UTC
I liked this :D It was fun figuring out the vest way to play: Go fast fast fast! :D.
Love the fact the enemies are Money XD!
MnemoxJr
01. May 2019 ยท 13:56 UTC
A funny and hardcore game! I like how they can kill you in one second together like a good friends :DD
jaoel
01. May 2019 ยท 20:41 UTC
I liked the art and the theme!

I feel like I got hit when I shouldn't have been hit. The collisions on the player/projectiles could probably use some tweaking.

The hold right to aim mechanic felt weird at first, but I got used to it pretty quickly.

In conclusion, a fun and challenging game. Good job!
Rakowu
02. May 2019 ยท 05:29 UTC
Nice intro and game-over stlye :D Great concept with blood gain :D Nice work
Michael Feldman
02. May 2019 ยท 21:12 UTC
The R mechanic makes this game unique and very interesting. Had fun playing this once I got the controls. Will have to come back and try to beat it sometime
EstuvoMuyBien
02. May 2019 ยท 21:18 UTC
Great idea! I like all the mechanics and the graphics a lot. Aiming seems pretty redundant when it could just be point-and-click. Not playable on trackpad.
Bentebent
02. May 2019 ยท 21:25 UTC
Controls felt tight and I liked the interpretation of the theme. A few times I got blasted to oblivion right after walking through a door without any chance to react which kinda sucked, other than that it was great!
surreali
02. May 2019 ยท 21:51 UTC
Pretty cool game! Loved the mechanics and I can feel that I could spend a lot of hours playing it non stop. Congrats!
shubart
02. May 2019 ยท 21:53 UTC
Nice game. I would be a bit more simple to play if you dont have to aim then fire and just fire. Thank you for this entry
GreenDinoGames
02. May 2019 ยท 21:59 UTC
Good concept! Gameplay is well balanced and I like the music :)
X Budsterized X
02. May 2019 ยท 22:10 UTC
Very nice!

The controls are good, I don't actually mind holding down right-click.
Graphics and sound are above average without doubt.

I believe that if you had more time for this game, you would be able to make a fully fledged experience out of it :) great job!
digitaldude555
03. May 2019 ยท 08:55 UTC
Awesome concept and very fun to play, but a bit frustrating you have a split second to react sometimes and can die as soon as you enter a room, graphics were good.
SnowTV
03. May 2019 ยท 11:48 UTC
Oh man, I don't know why mouse controls doesn't work for me...
Daniel Michaeloudis
03. May 2019 ยท 12:03 UTC
really great graphics mouse controls a bit buggy though
scott.redrup
03. May 2019 ยท 12:21 UTC
I really like the look and feel of this game but as someone else has pointed out - the mouse controls don't work for me either...?
iCebollero
03. May 2019 ยท 12:30 UTC
@snowtv @daniel-michaeloudis @scott-redrup Thanks for feedback! I'm not sure why mouse controlls doesn't work well, we didn't recieve reports about that earlier , can you tell us in which moment happens? Thanks ^^
scott.redrup
03. May 2019 ยท 12:34 UTC
@icebollero It doesn't work from the start for me. I'm using Mac on Chrome if that helps.
Vlad Dae
03. May 2019 ยท 12:55 UTC
When bag hits you with his stream of bullets - the sound is scaring ๐Ÿ˜ง

But the game is pretty fun. Visuals and sounds are good. I played several times ๐Ÿ‘
Alexascher
03. May 2019 ยท 12:55 UTC
Nice and simple, but not so easy. I like it!
Charu
03. May 2019 ยท 13:09 UTC
Liked the audio and the graphics a lot! It was a little difficult to aim and shoot, the controls felt a bit weird. Overall good job though!
iCebollero
03. May 2019 ยท 13:11 UTC
@scott-redrup Thank you Scott! If you're playing on laptop some functions are disabled on browsers to save battery, I'll try on Mac anyway and see If it works fine or not.
SnowTV
04. May 2019 ยท 03:10 UTC
@icebollero Yea man I tried Chrome and Edge, right click only worked the first time, the left click does not work at all, can't shoot any bullet. I guess it's not happening to everyone.
iCebollero
04. May 2019 ยท 09:01 UTC
@snowtv thats not common for sure, can you tell us If you are playing on laptop and your s.o?
SnowTV
04. May 2019 ยท 15:08 UTC
@icebollero No man, I'm on my desktop with keyboard & mouse. I noticed that when I was clicking faster, it seems like the cursor is selecting the WebGL element instead of clicking "inside" it (if that makes any sense). I also noticed this in my own game but my game respond to all my mouse inputs, and I had not have problems with other WebGL games, either. So this is definitely a weird case for me.
iCebollero
04. May 2019 ยท 20:58 UTC
@snowtv Try to play in fullscreen If that doesn't fix the bug , I'll research on it
Hunter Towe
04. May 2019 ยท 22:00 UTC
Sometimes when I enter a new room, those moneybags are immediately firing at me and do an insane amount of damage. The collision also seems a little off with the projectiles in general, so maybe you could decrease the damage range just a tad. Aside from some of those small things, though, this is actually a pretty fun little game and I enjoyed playing it. Good work!
SnowTV
05. May 2019 ยท 05:12 UTC
@icebollero OMG... I finally figured out... It's not your game's problem, I forgot to disable my mouse gesture app...

I think I didn't noticed the issue because other shooters are just using LMB to shoot, and to be honest I don't know why you designed it that the player have to hold down RMB to aim first then shoot, because I already know where my cursor is.

I'm still glad that I figured it out at last and played your game.
Macabeo
05. May 2019 ยท 10:17 UTC
@snowtv What's up. Holding RMB seemed to me like the most familiar thing while you shoot. Because you usually do that pretty much in every game that you can shoot. I forgot you can't hide cursor on WEB GL, so doesn't make too much sense, but you shouldn't be able to see it without holding it. It would've had more sense if there were more abilities or a melee attack, but we didn't have enough time. So I'm sorry for you all guys, my bad there.
SnowTV
06. May 2019 ยท 03:32 UTC
@macabeo For most twin-stick shooter I've experienced, they just show the cursor as the aiming to be default, because it's not like in FPS you can hold RMB to aim (and not even all FPS requires that). As long as you can aim with the cursor, I don't know why is it necessary to hold down RMB just to aim :)