Shaman Kaguya by Wigner Matos

[raw]
made by Wigner Matos for LD 44 (JAM)

Controls:

W,A,S,D​ - Move;

Mouse - Aim;

Left Mouse Button - Shoot;

Right Mouse Button - Special​.

Description:

When you shoot or use Special, your HP down Do not let enemies attack your house​.

Credits:

Art And Music - Eduardo Silva. Programming - Wigner Matos.

Ratings

Given 13🗳️ 3🗨️

Feedback

Sockyman
30. Apr 2019 · 20:52 UTC
Overall this was a fun game with great art! Spawn rate though is to slow meaning there is a lot of waiting around.
Max_Torn
30. Apr 2019 · 20:54 UTC
Cool game. The graphics are juicy, one splash screen is just super. The animation is good. All that you see and hear in it is done on a good and very good level. But there are also problems, such as the speed of playing the animation (add you at least 1-2 frames, not new ones, but simply extend), hit boxes a little more and (subjectively) make the target display instead of a mouse on the screen or be, deer antlers, it would be much more convenient to aim. And so great fellows.
🎤 Wigner Matos
30. Apr 2019 · 22:36 UTC
@sockyman Thank you very much for the feedback ! Yes, the game is really well out of the way, sorry for this.
Logicon211
30. Apr 2019 · 22:48 UTC
The pixel art was fantastic. It was a little slow to start and I did notice an issue with the shots not lining up with the mouse exactly. But otherwise I enjoyed it. Good job!
LubFotPig
01. May 2019 · 01:59 UTC
The art and music were great. I did have a few issues with the mechanics though. As someone already pointed out, the shots don't seem to fire at the cursor unless it is directly above or below the character. Someone also mentioned replacing the mouse with a target, I second that. I would also recommend adding something that shows where the enemies are coming from because I found it hard to get to the other side of the building quickly enough to stop them.
wojciech
01. May 2019 · 19:29 UTC
Nice! Cooler than expected. I like that I could win. I really like the portrait graphic and the credits screen. There was too little enemies to really ever use the aoe attack. Plus I wish each type of enemy was more different. Also attacking from the side didn't always register which was sometimes frustrating. But I loved how the enemy at times decided to ignore me and went for the base. I'd love this game with for example a whole village and villagers to defend for more drama. The pickup sound was very satisfying! Music was also very nice.
rayriver
02. May 2019 · 08:38 UTC
Really solid game, good job! There are many enemies come to destroy your house, you must cast magic to kill them. But pay attention, while you cast magic, you cost HP instead of MP! After you kill them, you will have chance to heal yourself. Try you best to protect your house, as long as possible.