Rising Dawn - First Blood: It's Brunchtime by AfroAnt

Dawn is nearly here and your mausoleum is on the other side of town! Stealthily make your way back to your crypt before you turn to dust.

Hide in alleyways and hypnotize villagers to lure them to their death and replenish your draining life force.

If a villager sees you acting suspicious, they'll whip out their cross, draining your life force dramatically!

Luckily, you have a trick up your sleeve. Spend your precious life force to transform into a bat, and avoid obstacles such as mirrors and churches. But be careful: bat form quickly depletes your life force, and transformations cause villagers to immediately attack.
Controls
- A/D: Move left/right
- W/S: Enter/Exit alleyways
- LMB/Ctrl: Hypnotize villagers
- Spacebar: Transform
Tips and Tricks
- You can only feed on villagers while you are in an alley
- Alleys block the sun: your life force depletes much slower in them
- Alleys hide your transformations from villagers
- To avoid suspicion, only use your powers on lone villagers, or when others are facing away
- Fly over mirrors with lots of people, or hypnotize a lone villager to walk past safely
- Sunlight burns your bat: use it only to avoid mirrors and churches, or to escape attackers
Rated M for blasphemy, gore
Created by MessinaBrothers - AfroAnt - programming - Deak - graphics/audio - EvilAsShiz - graphics/audio
Post-LD Version (Do not use for rating!)
- Graphics: Added fade-ins, eyes animation
- Graphics: Improved shadow, mirror, church, mountain, bat smoke, hypnosis symbol, UI
- Gameplay: Hypnosis stops if the player moves too far away from the hypnotized villager
- Nerfed villager heights
- Added a furry friend that scuttles in and out of alleys
Ratings
| Given | 37🗳️ | 60🗨️ |
The only thing I didn't find added something to the game is the bat form, which I didn't use at all, because it drained too much life too fast.
Thanks for this game!
@matthew-mcclure We needed to save some words for the title.
liked the gameplay with the hiding in the shadow and eating people part :)
music is fitting well
- I really enjoyed the audio of this game. I think it contributed well with the theme to create an appropriate mood.
- I wasn't sure how to deal with groups of people that were spread out.
I wish that the new dangers would have been spread out more so I'd have a chance to learn them all, and deal with them one at a time before having to deal with all of them at once. Nice job!
Although I don't usually like games about vampires, demons and similar, mechanics of the game are well done.
Keep up the good work.