Generator defense by CamCam

[raw]
made by CamCam for LD 44 (JAM)

You are the last rampart between the alien invader and the last source of energy of humanity! Would you like to have fun with your blaster rifle and turrets at your disposal?

Controls: -ASDW / ZQSD to move -mouse to aim -right click to shoot -E to build or improve a turret -E to open the shop -Warning: the controller is not supported because of the programmer who does not have any more

Update 1.0.1: I increased the speed by 33% and it now has 10s between each waves

Update 1.0.2

Speed fire increased 40%

Increased general cost of improvements

Increased life of enemies

Sorry for my bad english !

Ratings

Given 36🗳️ 42🗨️

Feedback

Luis J. Benitez
29. Apr 2019 · 23:26 UTC
​Nice Graphs! Good Job
CaOrJavier
30. Apr 2019 · 10:31 UTC
the music sounds to me XD
Dobbermann2
30. Apr 2019 · 10:31 UTC
Great theme implementation! Also very good idea and good working mechanics!
sillyman987
30. Apr 2019 · 10:34 UTC
Nice!
AlexFSmirnov
30. Apr 2019 · 10:35 UTC
Gameplay is pretty fun, although enemies could be a bit more difficult. Anyway, nice job!
ougrouk
30. Apr 2019 · 10:37 UTC
Gratz on your entry. Classic gameplay but works well with the theme.
Xahell
30. Apr 2019 · 10:39 UTC
An actual finished game with features, nice job!

I liked all the small tricks you find, such as body blocking the enemies, the damage upgrade that is less and less effective while the attack speed becomes unbalanced.

Only side note would be the pacing, it's really slow between waves when you start the game more than once.
GrattMannn
30. Apr 2019 · 10:42 UTC
Was about to say it was too easy ahah then the boss appeared, pretty good job !
Extrone
30. Apr 2019 · 10:45 UTC
Overall a really good and fun game, Good job
Also I was able to buy an upgrade worth 9 health even though I only had 6 Health.
🎤 CamCam
30. Apr 2019 · 10:51 UTC
@extrone you bought what update?
Extrone
30. Apr 2019 · 11:14 UTC
@camcam I think it was the weapon range, I had 6 health, the upgrade costed 9. but the button was active unlike the other two buttons which were faded. After purchasing the update my health became 0 and was not able to move. Hope that helps :smile:
B33Thr33
30. Apr 2019 · 11:57 UTC
Funny direct implementation of the theme. Had some minor bugs (towers not shooting) but was still entertained. Also AoT because, why not xD
🎤 CamCam
30. Apr 2019 · 12:00 UTC
@b33thr33 We had to improvise x)
ROBOWARRIOR1982
30. Apr 2019 · 13:38 UTC
Good job he works very well, but i think is too slow at start, we need more action ! Correct difficulty and player movement and that's better i think !
🎤 CamCam
30. Apr 2019 · 13:53 UTC
what should be changed for the player's movement? @robowarrior1982
ROBOWARRIOR1982
30. Apr 2019 · 13:56 UTC
@camcam Increase base speed for more dynamism ! and maybe dash to escape ! Like a top down ;)
🎤 CamCam
30. Apr 2019 · 14:39 UTC
I increased the speed by 33% and it now has 10s between each waves
VuvuzuellaInc
30. Apr 2019 · 16:14 UTC
Great job! We have a playable tower defense game that fit in the theme.
But could be more improved on graphcis and audio. (Anime music doesn't fit at all, honestly, i prefer without music..)
But for a 72h game you did a good funny game!
Keep the good work !
pequenodev
30. Apr 2019 · 18:33 UTC
Oh my God that music, feel the action : _D
Great job, dude.
szabe
30. Apr 2019 · 22:19 UTC
Interesting concept. It's definitely something I have seen before during this game jam. Even our game uses this mechanic slightly. Nevertheless, this was fun. I think I died during upgrading a turret. Good job!
firemax34
01. May 2019 · 02:26 UTC
for the graph I wanted to expiration from the game'' Enter the Gungeon''
Autumn Schutt
01. May 2019 · 16:00 UTC
This was really fun! It was very simple to grasp and the upgrades worked really well. I had a great time blasting enemies until the tank killed me. I will definitely be playing this again
🎤 CamCam
01. May 2019 · 17:27 UTC
@autumn-schutt thanks you ! That makes me very happy
Nats
02. May 2019 · 06:10 UTC
Nice game guys !!
freedompotatoes
02. May 2019 · 08:41 UTC
I had lots of fun with the different enemy types, but I had a bug on the first boss where it was not dealing or receiving damage. Overall a solid execution of the concept, it was intense being on low health and running circles around enemies.
🎤 CamCam
02. May 2019 · 09:49 UTC
@freedompotatoes i fixe this bug just now :)
BlackLambert
02. May 2019 · 10:51 UTC
Your game is fun to play. Also the theme works very good with tower defense games. The animations and enemy graphics look smooth and polished. At first I had some trouble to determine the spawn points of the enemies. But after the first run this wasn't a problem anymore.
masterkrepta
04. May 2019 · 20:15 UTC
I liked the variety of balancing options you have here. You can either go for uber turrets with high power or spred it out a bit. I think an indicator of the range of each turret would help. There were times where turrets looked like they could hit targets that simply would not fire at the enemy even when there was not another enemy closer.. they just sat idle