SHELTER by OccultOne
SHELTER is a First Person Narrative Horror Game made in 72 Hours. We decided early on to ignore the theme because of how much we disliked it, so I hope you enjoy.
NEWS
- If you can: Download the game rather than playing with WebGL. It looks significantly better.
- We're working on getting the game to be compatible with as many computers and operating systems as possible.
About Us:
SHELTER is from half of the team that brought you ATLANTIS (LD38), Off The Hook (LD41), DETRITUS (LD42), and De-Railed (LD43), our first Husband and Wife entry! We're excited to return again for our fifth completed game!
Social Media
Company Twitter: https://twitter.com/OccultSoftworks
Nick's Twitter: https://twitter.com/OccultGameDev
- Mel's Twitter: https://twitter.com/FiresongBard
| Windows | https://occultsoftworks.itch.io/shelter |
| Windows | https://occultsoftworks.itch.io/shelter |
| Original URL | https://ldjam.com/events/ludum-dare/44/shelter |
Ratings
| Given | 13🗳️ | 4🗨️ |
A little weird to ignore the theme of Ludum but I shouldn't say anything since I did that once too. The theme was "Ancient Technology" and all we did was put a phone in the dirt in the game, otherwise it was completely unrelated. Although it did feature canons, guess that's a bit of ancient tech.
Glad you liked the ending!
edit: oh whoop it was spook (no spoilers play the game for the spook)
Pretty cool, voice acting in a LD game is pretty impressive. The dynamic lighting effects of the flashlight were pretty dope as well! The content itself is pretty standard fare for a FP-horror game, but I imagine y'all could further expand upon it in a post-game session, now with the strong framework here.
Thanks!