Choo Choo by Madball

[raw]
made by Madball for LD34 (JAM)
Control a train and pick up passengers.
However, you can't control your speed, you can only turn left or right.

...will it be my first entry that doesn't require explaining?

Source code via right-click.

Ratings

Coolness 50% 3
Overall(Jam) 3.36 475
Fun(Jam) 3.31 390
Graphics(Jam) 2.93 770
Humor(Jam) 2.40 651
Innovation(Jam) 3.33 367
Mood(Jam) 2.97 719
Theme(Jam) 3.91 304

Feedback

ianh
14. Dec 2015 · 23:13 UTC
Neat use of the theme!
Zarkith
14. Dec 2015 · 23:16 UTC
Final Score: 2610

Dang, that was tough. This is the part where I'd complain about it being too fast, if the speed and challenge weren't super fun that is. ;)
ondrejbalas
15. Dec 2015 · 02:51 UTC
Very fun game, and hard too. It's tough getting the timing on some of those turns. Nice job!
mukult
16. Dec 2015 · 08:30 UTC
Wow!! nice game .... neat concept! Love how intense it gets later on!
Steven Miller
16. Dec 2015 · 08:38 UTC
Really good game, and very intuitive. I really like the visuals, the train looks awesome!
David Cookie
16. Dec 2015 · 13:03 UTC
Really tough to see where we can turn at each intersection but very good concept! Cute visual and rewarding combo are the main strength imo. With audio and feedbacks, it could become a great game!
Janacek
18. Dec 2015 · 18:22 UTC
Great game, but turning is hard haha
Jesse Freeman
18. Dec 2015 · 18:22 UTC
Interesting use of the theme. Really like the idea here and could see it being a deeper game. I'd suggestion allowing the player to hit left or right ahead of a turn and flip the signal switch to make it easier to move. Felt like I wasn't able to get the turns correctly when I tried. Great job!
richardboegli
19. Dec 2015 · 07:16 UTC
Nice Game, snake on rails.

"I like trains!"
ChromeWisp
19. Dec 2015 · 16:24 UTC
A very solid use of the theme. The game could probably have benefited from having better visuals at intersections, but overall a very well-rounded, intuitive game that, as you surmised, doesn't need any explaining.
scorched
19. Dec 2015 · 18:53 UTC
Not bad! Would be awesome if the turning could be decided before the crossing, just like real railway switches :-)
LeReveur
19. Dec 2015 · 21:41 UTC
I really like trains games. Nothing more to say ! :D
YinYin
02. Jan 2016 · 17:12 UTC
Arr too bad the little wagons didn't start growing and bursting with passengers as you pick up more and more.

A temporary slow down via holding left and right would've been really helpful on the more complex levels - could've rewarded not using it by adding bonus points for clearing it fast.
gallerdude
02. Jan 2016 · 17:20 UTC
Fun and to the point!
Sir Magic
02. Jan 2016 · 17:24 UTC
I liked it but music would've been nice, also maybe something to end the game? like lava pits would be cool for the extra hardcore.
Instant Noodles
02. Jan 2016 · 18:46 UTC
I think my brain just melt.
You have to be in perfect timing for turn and this make the game very hard.
Nice entry.
simon.parzer
02. Jan 2016 · 19:04 UTC
Nice use of the two button theme. It feels solid, didn't find any bugs. Congratulations on keeping the gameplay simple so you could do a good amount of different levels.
acotis
02. Jan 2016 · 20:06 UTC
Ohh, cool. The train was going a little too fast for me but I did beat all the levels in the end. I think the game would benefit from a tutorial or explanatory text at the beginning :P
Aurel Bílý
02. Jan 2016 · 20:07 UTC
Ah, that was harder than I expected.
Foofanoo42
03. Jan 2016 · 02:11 UTC
Very fun and cool. You could have made some enemies or just places where you crash, but that would probably have reduced the simple fun-ness of the game. There was something soothing about watching the little carriages whip around the curves.
Drury
03. Jan 2016 · 05:58 UTC
ANOTHER frantic train game? I'm up for this, totally am.

Dude - we take your game, we take my game, we fuse them, we win GOTY three times in a row.

Nobody will ever dare to pick on trains ever again. Trains are the future of gaming.
Nega Drive
03. Jan 2016 · 16:44 UTC
Cute little game. Deceptively tricky too. Gives me flashbacks to an old C64 game called Locomotion.
Jupiter_Hadley
30. Mar 2016 · 13:50 UTC
Simple, challenging, and well made! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/S5oK4fsls3Q