Escape from Underworld by muzigpuzig

[raw]
made by muzigpuzig for LD 44 (COMPO)

Escape from Underworld is a simple upwards platformer and my very first compo submission.

Anmerkung 2019-04-28 185429.jpg

You start at the bottom of a chimney and have to jump on platforms to get to the top. On your way top, you will see numerous vampire shops, in which you are offered boosts in exchange for your blood. You can also lose life, when you get hit by obstacles or lava. You can gain life by knifing other people to gain their blood.

Anmerkung 2019-04-28 185523.jpg

Controls:

W = Jump

A = Left

D = Right

Space = Attack with Knife

Y = Accept Trade Offer

Ratings

Given 16🗳️ 5🗨️

Feedback

J0ye
30. Apr 2019 · 12:27 UTC
BOI, those are some FLOATY controls. You shouldn't use unity physics for jumping and walking. But you probably had a good reason to do so. Besides that it is a great entry. The graphics are fine, the concept is nice and the game is actually fun. You did good on your first compo. I can't wait to see, what you are doing next.
Sebastien Bourgeois
30. Apr 2019 · 12:32 UTC
Good job for your first compo. I had some trouble with the physics behavior of the character, jump speed could be increased i think ?
hypp
30. Apr 2019 · 12:37 UTC
Well done. Fun to play, but too hard for me. Damn that lava!
Donitz
30. Apr 2019 · 12:53 UTC
So bloody close, rage game!

Nice job!
Anna Karpova
30. Apr 2019 · 12:54 UTC
bit difficult, but fun!
🎤 muzigpuzig
01. May 2019 · 09:55 UTC
@j0ye Since it is an upwards platformer and needs a punishing downfall, I thought it is the best to use a Rigidbody2D, so I controlled the rest of the movement with it aswell. I didn't put enough time into it, other than limiting maximum speed and height, though. Thank you for playing and giving me feedback!
🎤 muzigpuzig
01. May 2019 · 09:59 UTC
sebastien-bourgeois Thank you! You are definitely right, I didn’t focus enough on making the controls enjoyable. Next time I’ll focus more on playtesting inbetween to notice whacky controls faster. :)
🎤 muzigpuzig
01. May 2019 · 10:02 UTC
anna-karpova, donitz, hypp I kinda enjoy giving the players a hard time by making the game difficult. However I couldn’t do it exactly as I wanted, since Level design is pretty time consuming as a Compo Beginner. Thanks alot for your feedback!
Lagman9000
03. May 2019 · 09:15 UTC
Good first entry!
Ransom
04. May 2019 · 06:53 UTC
I like how the music increases in tempo with the lava speed. I gave it a few shots, but I got dropped super far down after stepping onto a fake platform. Nice job on the first compo entry.
sparkysam5
04. May 2019 · 07:10 UTC
Great game hard to complete and annoying controls but you did a good job nice work.
candlesan
04. May 2019 · 08:35 UTC
Good job for your first compo. Good music. Smooth animations.
Would love to see the acceleration/decceleration on the controls reduced a bit, so the controls feel snappier.
The lava really starts to move FAST later on!!!