MeltUP by caeonosphere
A roguelite platformer where the only currency is deadly, radioactive uranium. This game is hard.

Collect radioactive material and exchange it for a brand new genome. Run faster, jump farther, teleport through walls -- if you don't succumb to radiation poisoning first.

The game includes a crappy built-in tutorial, but here are some directions: * Left/right arrow to move, Z to jump, X to use special abilities. * Hold Shift to see names and descriptions of all of your genes. * The more uranium you carry, the more genes you have, and the higher up you go, the faster you'll lose genes. * Time is paused when you're in a checkpoint/shop area. Use them to take a breather. * There are 12 different genes to find. Catch 'em all!
This was an exciting one, despite the theme! The more I stared at it, the more I became convinced that it's basically a subset of the last theme. I ended up looking to the other final-round themes for inspiration, but still found a way to incorporate "your life is currency"... at least I think I did. I suppose you'll be the judge. I was determined to make a more actiony game since my last three have been word-based, but it meant straying way outside my artistic comfort zone. The art took a ton of time. I don't even remember writing the music. The code was no walk in the park either... it really came down to the wire! I went 30+ hours without sleep at the end, and it was worth it. I learned new stuff and made a genre of game I've never made before.
Done in Unity/C#. Also used Photoshop, Illustrator, FL Studio, and Audacity. Font is Umba Soft by Anita Jürgeleit.
KNOWN ISSUES * It's definitely possible to become unable to progress due to lack of genes or misaligned map chunks. I can try to fix it if you post a screenshot. * The balance is pretty poor, in general. If you play enough of it to get a sense of the pacing, let me know of any changes you think should be made. * There's not that much level variety. Feel free to fork it on Github and add some! * I haven't tested the Mac or Linux builds at all. I'm sure there will be problems...
| Windows | https://github.com/thquinn/MeltUP/releases |
| macOS | https://github.com/thquinn/MeltUP/releases |
| Linux | https://github.com/thquinn/MeltUP/releases |
| Source code | https://github.com/thquinn/MeltUP |
| Other (document) | https://thquinn.github.io/blog.html?post=1 |
| Original URL | https://ldjam.com/events/ludum-dare/44/meltup |
Ratings
| Given | 30🗳️ | 19🗨️ |
Good job
However, it's too hard to control, like that you will slide for a short distance after landing, those factors makes the gameplay really uncomfortable. Wish there will be more improvements!