Game Dev Life by Neowedge
Born, learn, get fun and work in search of a dream: become a successfull game developer.
Every decision has a life cost. Manage your happiness, money and vitality and reach your dreams!
How to play?

Goal
You are a boy that wanna be game developer. Your goal could be reach your dreams, become rich, being happy or get older (or maybe a mix of all of them, it is possible!!!). Also, you can play to discover several ways to die :P.
Game ends when you spend all your life and die (it could take about 2-3 minutes if you get that far in the game). Then the game will show you a summary of your life.

Game flow
Every month you can make an action. All actions take a cost of life, and will change your life state. You have 3 game indicators that will give you all the information that you need for knowing the progress in your life.
Life
It's the most basic parameter. When life is over you die.
Happiness
Most of the actions you make affects to your happiness. If this bar is over your life cost of your actions will be increased dramatically. Be sure you take a break every now and then ;).
Money
Get fun costs money. Get independent cost soo much money. Living is not free! If your money is negative you will start to lose your Happiness.
Actions
Actions (or decisions) are divided in 3 sections that you can navigate clicking the gray buttons. If you put the cursor over an action, a panel in the right will show you the immediate consequencies of that action.
Fun

It will improve your happiness. At the beginning your only action is "Play", but you will get more ways to get fun in the future!
Study

Learning is essential to get a job. As in real life, the most of the early years you will have to learn the basic stuff (General learnings). After that you could start to study about your vocation: videogames.
Work

When you have basic learnings you can have a crap job and earn some money. If you abandon your dreams, you can get experience and apply to better jobs. Maybe it could be easier being happy and rich! Else, your first jobs in the videogames industry will be unpaid. You must work as internship or make free jobs before you can become a game developer. Nobody said reaching your dreams was easy!
NOTE: There are a lot of jobs that you could unlock studying and working. For example, if you get experience as programmer and artist, you could work as technical artist. Even, if you work hard, you will be able to found your own big videogames company!!!
Special action: become independent

When you are 18 years old you feel that you need your space. If you get independent, you will spend $1,000 per month, but if you stay at your parents home you will be less happy every month. Become independent as soon as you have a paid job!
Ratings
| Given | 34🗳️ | 34🗨️ |
@chrisdugne Thanks for the feedback! I thought to implement persistance and audio, but I hadn't so much time (I started on saturday afternoon and I use to sleep as usual in the compo :P)
@sunnray Reaching a dream is very hard and not always is worth it because we idealize it. In the game, if you get experience in a crap job, and then grow as professional, it's not difficult to be rich and happy and you could get older because you don't spend your life learning. But, in real life, you'll always wonder why you did'n try it.
@tommyflower @dimoon-ly Thanks! I really like to hear that! :). I thought a lot too about that while I was developing it.
@sylvie Thanks for the feedback! At the begining it would be a parody of game devs lifes, so decided that art style, but when I introduced happiness some texts remained so much raw. About clicking, it was an occuppational disease because I develop idle games, but while I was testing it, I thouhgt that it could be a metaphore of routine: a lot of times we continue living a life that makes us sad just because inertia, because we don't spend time to think about change. So, I decided to keep it that way.
I gotta say, I'm pretty happy with this ending! I liked this game, but it felt like it was a bit too easy to live a great life. At the start it was fun balancing my actions, but after I went on a journey my happiness seemed to last infinitely, so I just started the designer grind and was a lead designer for 41 years. The buttons feel responsive and the graphics are fine. Overall, a well made little experience!
I somehow feel like idle games are just relaxing!
First time playing I died on depression with an age of 28.
I like the different endings :)
If the game would have some visual effects it would really be a game I could play for a while!
I think some actions could spawn particles or somehow move the "me".
But keep it up man!
@evgeniya-zapolnova You studied too much time!!! More than 1 or 2 masters don't use to be worth it (at least in Spain xD). Thanks for playing!
@gideon Ah! If you would been studied too much time you could ascend from crap job to boss or even an executive :P. Thanks for playing!
@gassi-games Thanks for yout feedback! I wanted to change clothes and style with differntens jobs, money or happyness, but it was too much. Maybe some effects could improve it ;).
I love the graphics and the overall game play. A little sound would have been great but it is OK this way.
I didn't get that old :sweat_smile:

@re-markable Thanks for your comments! ^^