SoulHunt by Wolf Flare

[raw]
made by Wolf Flare for LD 44 (JAM)

SoulHunt (The Jam)

Controls: WSAD - Movement, Space - Punch, Right click - Choose a guardian type, Left click - spawn a guardian.

Description: D Screenshots: S

Our team: - Viktor Stopka :flagcz: - David Stopka :flagcz: - Filip Nguyen :flag_cz:

Used tools: - Game Engine: Unity - Programming Language: C# - Arts: Adobe Photoshop (DrawWithJazza brushes), Moho, Adobe Animate - Music: Logic Pro X - Communication: Discord

Ratings

Given 28🗳️ 21🗨️

Feedback

JofersGames
01. May 2019 · 10:30 UTC
The art was wonderful, but i couldnt work out what to do, there appeared to be no collisions, and i think i needed to collect orbs to buy guardians, but i couldnt see any enemies or any orbs
Riper
01. May 2019 · 10:31 UTC
The graphics are beautiful, but you can go beyond the boundaries of the map.:)
Kajetan Andrzejak
01. May 2019 · 10:33 UTC
Really nice art style! I didn't really get the idea of what you were supposed to do though.
michal
01. May 2019 · 10:37 UTC
good graphics but i cant catch the point of the game
🎤 Wolf Flare
01. May 2019 · 11:24 UTC
I see @michal @kajetan-andrzejak @riper @jofersgames .. I absolutely dont know why it doesnt work at all. When I published the game, I thought it is alright, and it works, but obviously, some really big mistake happened. Unfortunately, it is not really playable. We will try next time.. :(
Fadex
01. May 2019 · 11:47 UTC
Vypadá to fakt moc hezky, ale moc nevím co dělat :D
🎤 Wolf Flare
01. May 2019 · 11:49 UTC
@fadex Děkuji za ohodnocení.. Pro objasnění si prosím přečti můj předchozí komentář.
Fadex
01. May 2019 · 11:52 UTC
@wolf-flare ajoo, to mě mrzí :( ale víš že můžeš takovýhle bugy opravit? je to v pravidlech.
Neowedge
01. May 2019 · 14:18 UTC
Nice art, but it looks like the game is incomplete.
CaOrJavier
01. May 2019 · 15:29 UTC
I like art, but the player in my opinion walks very.
good job
Pusheeneiro
01. May 2019 · 16:19 UTC
Guys, add some screenshoots in this description.
dk5000p
01. May 2019 · 17:08 UTC
Beautiful artwork but it seems after I kill the rock guy there is nothing left to do. Also, there was nice intro music but seemed to be no sounds in the game. Seems like the beginning of a game.
sbeif
01. May 2019 · 18:58 UTC
Really good graphics, and the menu audio is nice, I'm sorry something went wrong.
Ivan Garcia Filho
02. May 2019 · 11:35 UTC
I know that the whole thing is bugged, but i could evaluate what "maybe" could be the core gameplay loop : "kill rock giants, earn souls, summons guardians, walk, repeat" ... no background music (just for the main menu), no sfx for walk cycle, attacks, ambience, and the particles comming towards the protagonist made think that it's like a "compass" trying to give me directions ... and found that your game don't have boundaries set just for the scenario...

Good graphics, good little piece of mechanics shown and i would say that you could try to fix that i would love to play that thing again!
Toni_re
02. May 2019 · 19:45 UTC
Neat graphics but not really playable.