{"author_link":"\/users\/nonimad","author_name":"NoNiMad","author_uid":"1013008","comments":[{"author_name":"firtage","author_uid":"1147639","time":"2019-04-30T04:08:16Z","epoch":1556597296,"modified":1556597296,"text":"pretty cool game but verry buggy\n\ncouldnt move after respawning\n\nand more","likes":0,"format":"md"},{"author_name":"VaizAragorn","author_uid":"1144496","time":"2019-04-30T23:41:11Z","epoch":1556667671,"modified":1556667671,"text":"The game was really awesome. I played it like an hour. I liked the idea of the game a lot. But I really struggled to understand that. Really I was just trying to punch the gunman. I figured it out after I re-read your description. There can be a tutorial. But even without it it's definetly a good game. ","likes":2,"format":"md"},{"author_name":"Copper_Aardvark_Games","author_uid":"1142976","time":"2019-05-03T21:35:27Z","epoch":1556919327,"modified":1556919327,"text":"This is a really fun game. There are a list of bugs, just as any game made in a weekend would have, however the overall game was quite enjoyable. I did also get the same bug as @firtage , and I couldn't move after respawning, which made me have to restart the game.","likes":2,"format":"md"},{"author_name":"ThatSommeS","author_uid":"1076761","time":"2019-05-04T10:15:53Z","epoch":1556964953,"modified":1556964953,"text":"Love the concept! Would like to try a version of superhot with this bodyhop mechanic!","likes":2,"format":"md"},{"author_name":"LogFlames","author_uid":"1009468","time":"2019-05-04T12:35:07Z","epoch":1556973307,"modified":1556973307,"text":"This game was amazing! It took me some tries to get used to it but then it was really fun. It had a combination of tactics and action and every death felt compleltely fair since you should've just been quickar at clicking the other person. My record was 14495 and then I had killed everyone, I am right in saying there is no \"Game Finished\" screen? The controls felt \"juicy\".\n\n### Issues\n1: The bullets were shot a little bit to the side of the curor which made it harder since you had to move it to take over the person (since that was DIRECTLY under the cursor). \n2: if you move in towards any enemy that shoots and stands next to them, they dont shoot. (It's probaby easy to fix with some layer or range value but that was useful.)\n3: The game would freeze for a fraction of a second after taking over somebody-elses body.\n4: When you move diagonaly you move faster, you should normalize the movement vector or multiply both horizontal and vertical movement by 1.414 (sqrt(2)) if you move both ways. That is assuming it wasn't intentional to raise the skill ceiling.\n5: No \"Game Finished\" \/ \"You did it\" screen?\n\n### Sound\nThe sound fit with the game but since you don't have that category I'ma assume you didn't make it. \nIf you were able to add some heartbeat effect when you had a low hp it would be awesome, I had those moments of really low hp so I had to find someone, but I had to not get shoot when I moved towards them, a heartbeat (or something else with the same purpose) would add so much to that. \nSome sound effect when you swich body, some schwoosh or something would add to it. I didn't even notice the lack of music but maybe some battle theme when you were in a fight, or only music when you were out of a fight? If you add music it shouldn't be to overwhelming, the punch and fire effect are the ones you really want to hear so they should be prominent.\n\n### Graphics\nI also liked the artstyle and esesially the humans, it felt rough which fit with the game. The level looked good and had small props to not make it feel repetitive. The scenery and floor changed so you didn't get bored of them. There were only 4 different enemies, which was plenty good, but maybe you could've made a different color for them that was used when you \"controled\" them. It wouldn't add much and it was easy to know who you were now too, but it would look cool. Maybe some magenta theme with particles, idk. \nOn the same topic some more effect would've been nice. I know that it's a jam and you don't have time for everything but maybe some effects from you currently overtoken body, some death effect and so on. Maybe even a blood effect, noramly I don't want games to add that, but it would fit so well with the rest of the game. (Acording to me)\n\n### Conclusion\nIf you were to fix some isues, clean it up a little and maybe add different powers or something to add depth, I would problaby play it like any other game. Really well done, great entry, you should be proud!","likes":2,"format":"md"},{"author_name":"qviguier","author_uid":"1122944","time":"2019-05-04T14:54:43Z","epoch":1556981683,"modified":1556981683,"text":"Wow thanks you all for your quality feedbacks and bug reports, i for one did not expect so much support!\n\nAs the 3d artist i am very happy to read that my models and animations as a whole fit well together, and add to the game :D.\n\nTo address some common issues:\n\nNormally a fix has been issued about the respawn problem, players no longer need to close the game to retry.\n\nAs for the sound indeed, we had no audio designer\/music inclined people in our team, so i found some great sfx and music on OpenGameArt.org, mixed them up with audacity and poof, we had sound !\n(I learned much thanks to our last game... sound problems).\n\nAlso we did integrate a background music, but apparently not all hear it. we will look into it if more people report it.\n\nThe pistol shoots a bit to the side of the cursor, currently we do not know the cause, but it is pretty minor in the grand scheme of things.\n\nFinally indeed we did not have the time to create a victory screen, a glaring oversight on our part, sadly adding one now do not feel like a fix and so to respect the rules of the jam it will stay this way for now.\n\nAgain thank you all for your feedbacks and bug reports, it is thanks to people like you that we get better at each jam!\n\n-Qviguier (Onebi)","likes":0,"format":"md"},{"author_name":"CarlsonAndPeeters","author_uid":"1005660","time":"2019-05-05T01:12:24Z","epoch":1557018744,"modified":1557018744,"text":"I had a lot of fun playing this. The core mechanic is really solid and I could see being expanded into a larger experience. Its a ton of fun to just let an enemy whittle your health down, then switch places with them and obliterate them. The difficulty and complexity escalated nicely too. Great job!","likes":0,"format":"md"},{"author_name":"Kaisean Games","author_uid":"1000275","time":"2019-05-06T09:57:49Z","epoch":1557136669,"modified":1557136669,"text":"Nice game.\nBut I the camera does not have a delay so it's hard to click the enemy to switch while moving. \nBut I reached some 6k score. I have no idea if that's good or bad :smile: \n\nKeep up the good work.","likes":0,"format":"md"}],"format":"md","images":["ld44\/153698-1d014f59436565a62ce8bd716d95531c.png"],"links":[{"url":"https:\/\/files.nonimad.fr\/public\/games\/BodyHop_Windows_x64.zip","text":"Windows"}],"metadata":{"g_key":"54723","g_author":"1013008","g_event":"LD44","g_eventkey":"75","g_subevent":"JAM","g_urlkey":"255104","g_title":"BodyHop","g_status":"USEAR3","g_place":"99999","g_commentcount":"8","g_site2_node_id":"153698","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.192087"},"nds":{"n_key":"153698","n_urlkey":"255104","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/bodyhop","n_slug":"bodyhop","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"13008","n_created":"1556573960","n_modified":"1556899720","n_version":"470771","n_status":"COMMIT"},"node":{"id":153698,"parent":139254,"superparent":9,"author":13008,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-04-30T00:53:53Z","created":"2019-04-29T21:39:20Z","modified":"2019-05-03T16:08:40Z","version":470771,"slug":"bodyhop","name":"BodyHop","body":"*(All these explanations are available in the menus of the game)*\n\n## Background RP\n\nYou are a demon wandering on Earth with the ability to overtake bodies and possess them.\n\nLately, you ended up in the body of a prisoner and are now planning your escape of this boring prison. As you kill enemies, you get stronger and can take control of more powerful bodies.\n\nHop to other bodies as many times as you want and as frequently as you want, just be careful not to jump into a weak human while you surrounded by shotguns...\n\n**Your goal: kill everyone and get the best score!**\n\n## Controls and rules\n\n### Movements\n\nUse the arrow keys or WASD to move around\n\n### Actions\n\nLeft click: uses the current weapon  \nRight click: hops you into the body pointed by the cursor\n\nTo hop, your score needs to be higher than the targeted enemy. This is indicated by its health switching from yellow to green.\n\n\n### Screenshots\n\n![Brawl.png](\/\/\/raw\/040\/e1\/z\/247b5.png)\n![Sans titre.png](\/\/\/raw\/040\/e1\/z\/247b6.png)","meta":{"author":[13008,129958,122944,125122],"grade-06-out":"1","link-01":"https:\/\/files.nonimad.fr\/public\/games\/BodyHop_Windows_x64.zip","link-01-tag":"42337","cover":"\/\/\/content\/0d2\/3\/z\/22ff9.png"},"path":"\/events\/ludum-dare\/44\/bodyhop","parents":[1,5,9,139254],"love":0,"notes":8,"notes-timestamp":"2019-05-06T09:57:49Z","grade":{"grade-01":13,"grade-02":13,"grade-03":13,"grade-04":13,"grade-05":13,"grade-07":13,"grade-08":13},"magic":{"cool":106.98496685297,"feedback":11,"given":11.875,"grade":13,"smart":15.608756655301}},"text":"*(All these explanations are available in the menus of the game)*\n\n## Background RP\n\nYou are a demon wandering on Earth with the ability to overtake bodies and possess them.\n\nLately, you ended up in the body of a prisoner and are now planning your escape of this boring prison. As you kill enemies, you get stronger and can take control of more powerful bodies.\n\nHop to other bodies as many times as you want and as frequently as you want, just be careful not to jump into a weak human while you surrounded by shotguns...\n\n**Your goal: kill everyone and get the best score!**\n\n## Controls and rules\n\n### Movements\n\nUse the arrow keys or WASD to move around\n\n### Actions\n\nLeft click: uses the current weapon  \nRight click: hops you into the body pointed by the cursor\n\nTo hop, your score needs to be higher than the targeted enemy. This is indicated by its health switching from yellow to green.\n\n\n### Screenshots\n\n![Brawl.png](\/\/\/raw\/040\/e1\/z\/247b5.png)\n![Sans titre.png](\/\/\/raw\/040\/e1\/z\/247b6.png)","title":"BodyHop"}