Brian, Your Life Is Currency by brinkhousegames
Brian works at a bank. Brian isn't sure if he ever leaves work... For all he knows, his life is currency.
//Instructions//
Customers entering the bank have requests shown in their corresponding column on the left (line 1, line 2, line 3). Move to each station and collect their request, which will turn yellow to show it has been filled. Once all of the customers requests are satisfied, you can let them know and they'll leave happy. But be careful, each customer has a finite amount of patience, shown above their head. If it runs out, they'll leave angry. As well, if you missed any of their requests they will leave angry. If you generate more angry customers than happy ones its game over!
//CONTROLS//
WASD / arrow keys to move, E to interact
PS4 controller: left stick to move > X to interact (O on web version)
Note for web version, the X button on Dualshock controllers is swapped with O button due to WebGL gamepad API differences
Thanks for checking out my jam game. I had a blast doing it. I learned the hard way not to push balancing/playtesting to the end, as I'm not sure the difficulty curve works too well, but maybe I'm wrong. Either way, had a blast making this and thanks for checking it out!


| Windows | https://brinkhousegames.itch.io/brian-your-life-is-currency |
| Source Code | |
| HTML5 (web) | https://brinkhousegames.itch.io/brian-your-life-is-currency |
| Original URL | https://ldjam.com/events/ludum-dare/44/brian-your-life-is-currency |
Ratings
| Given | 17🗳️ | 23🗨️ |
Brian is always busy XD
I enjoyed playing this nice game ! Thank you ! :clap: :smile:
However, I encountered a LOT of bugs while playing the web version. For some reason, at some point in the game, people stopped going to lines 1 or 2, so it was all on line 3.
I also noticed that satisfying particular tasks that customers further back in line wanted done still counted for them.
Also, if you hit 'use' when no one is standing in a particular line, it gives a point for happy customers.
Not sure what happened, but it got pretty rough...
Also, there is still a bug where I can spam the "use" key on a lane while customers weren't there and infinitely get happy customer points.
Also, there's another bug where sometimes the customer's demands don't appear in the screen. (Usually if customers leave out of order from waiting in the lane or some other line related thing, I've noticed.)
Still fun and I really dig the art style on second go, now that I can read the text :P