Happiness Life by ManTou

[raw]
made by ManTou for LD 44 (COMPO)

Happiness Life

Do you want to get a happiness life?

We need money. But money is not all.

Just maintain a balance between work and life

HOW TO PLAY

  • Work for money.

  • Money for furniture.

  • You can get double the money after 18:00, but you will lose your health.

  • Furniture can provide some effect, also can decorate the home.

  • Go to date and get happiness.

  • You can get a beautiful wife by dating three times.(Too easy)

  • You need to harvest a happiness life.

  • Not everything has to be done. Just do something that you think it's important.

  • Don't neglect your family.

  • Here are four endings.

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Ratings

Given 52🗳️ 18🗨️

Feedback

David Markham
29. Apr 2019 · 11:56 UTC
Great work! Overall a solid game and it fits the theme well. Balancing life, happiness, and currency is tough in your game as it is in real life. I liked the rubber stamping mechanic, perhaps another mechanic like that to acquire currency instead of just clicking would have made the game more fun by requiring a tougher juggling act? It's simple but it works. The game didn't quite hook me, I think with the right balancing it could have though. Overall nice work for 48 hours!
DaniDev
29. Apr 2019 · 11:59 UTC
Fun game! Had a lot of fun practicing my aim haha!

* Graphics are very cool and stylish, but the font is... oof
* I like how you've made it increasingly difficult, pretty gun!
* Very fun game, good job to you!
Belea
29. Apr 2019 · 12:43 UTC
Good job! A nice game, the graphics are very stylish. It works well and the idea is good, it fits the theme very well. I find it quite dificult, though. I've tried it several times and I always end up losing!

PS: answering emails is almost as tedious as in my real work, so realistic hahaha
LiauJ
29. Apr 2019 · 12:51 UTC
This game is awesome! The difficulty ramps up quickly, but it gets hectic in an amazingly fun way. The music getting faster as the work gets more hectic really adds alot! I think I would have enjoyed answering e-mails more if it required mashing your own keyboard rather than the in-game art keyboard.
Erudis
29. Apr 2019 · 12:54 UTC
OMG, 10HP to go to a date.. Just like real live. Good game, I really like it.
Pincushion
29. Apr 2019 · 13:03 UTC
Cute game! I love the art. I like the "you work, you sleep" pattern - it's funny 'cause it's true.

I started with the tutorial. It wasn't really helpful. I clicked on a few things (next to arrows), then I went bankrupt without knowing why. After all, I did what the arrows told me to do :) However, when I started the real game, the controls made sense. That is except for the email bit. It took me a bit to realize that we're paying bills (at work).
eyedromeda
29. Apr 2019 · 13:46 UTC
An equally fun and stressful game, and an innovative take on the theme. I especially liked the art style. It might be a bit too difficult, or maybe I'm just bad at these kinds of games :b
toasteater
29. Apr 2019 · 14:06 UTC
Nice graphics and seemingly promising gameplay. Unfortunately I'm encountering a bug where all my stats and money are reset when I go home after work, as if in a groundhog day loop. I find it amusing but it does mean that I don't get to see most of the game.
🎤 ManTou
29. Apr 2019 · 14:29 UTC
@toasteater @eyedromeda @pincushion @erudis @liauj @belea @danidev @david-markham

Thanks for your playing and feedback!
jk5000
29. Apr 2019 · 18:38 UTC
This is overall a very fun little game, and it fits the jam theme very well. I love both the music and graphics. Perhaps it gets difficult a bit fast, but I don't see it as a big issue. Overall a good LD game. Well done.
Emmy
29. Apr 2019 · 22:37 UTC
I really like this concept and general design. I think the tutorial just needs an end state once you've taken the appropriate actions on everything. Good job!
meursault
01. May 2019 · 17:38 UTC
The game is good balanced, gets the point across fast by ramping up the difficulty. Good job!
JofersGames
01. May 2019 · 19:38 UTC
This is a lovely idea, id love to see what it would evolve into with more time spent on it :)
Dimoon_LY
01. May 2019 · 20:28 UTC
Lovely graphic and...It really costs a lot to go on a date, sad.
nihilaleph
02. May 2019 · 14:16 UTC
Solid game! Great style, mechanics somewhat simple but enjoyable, I enjoyed the difficulty ramp but I wish I could go to a date at least, but alas it was too expensive, just like real life XD Awesome work!
Gideon
02. May 2019 · 17:59 UTC
Wow, so much assets in such a short time. Art and sounds were really good! Also very nice gameplay. I bought everything and died after going out on a date... well that's pretty much life I guess (~_~)\. Great job!!
Duke
02. May 2019 · 19:00 UTC
Cool concept. The art is nice and the balancing act quite challenging. The soundtrack was a bit repetetive though.
Good work all in all!
FatCrow
03. May 2019 · 05:32 UTC
I thought this game was super fun! It reminded me of my life, and I overworked myself a lot in the game, maybe there is a lesson there. Great art awesome game! :D
HugzFnr
03. May 2019 · 13:53 UTC
nice game, feels good to play. The real keyboard suggestion commented earlier looks pretty accurate to me. Be careful with the item effects text tho, hard to read. Congrats!
oakus
03. May 2019 · 16:46 UTC
I liked the idea, actually my game had a bit similar one, with days you need to go through, only the gameplay is different. I feel like responding to email is eating a bit too much health but otherwise I think it's pretty balanced and I enjoyed the progression when I was buying more stuff so I could sustain more life... kind of sad now that I think about it, which makes the game even better, the fact that it can inspire such realizations ;)
microwerx
03. May 2019 · 18:04 UTC
Fun game. It was hard to click and get those emails out! I guess email does suck the life out of you though! Great job with the theme and it captured the experience of modern life. LOL!
OddSocks
03. May 2019 · 18:08 UTC
The increase in difficulty was harsh, but that also made it really enjoyable. Well done for making such a fun game in just 48 hours! Congrats.
BlackLambert
03. May 2019 · 18:23 UTC
Fun to play. Somehow reminds me of the game 'Papers please'. Got a bug where the progress of furniture bought isn't reset after a play through.
PabloTitan
03. May 2019 · 19:52 UTC
Really nice game with outstanding art! :D